Meditate: Difference between revisions

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488 bytes added ,  02:47, 13 December 2023
added description and cooldown table
m (Update description for Meditation for 2.0.206.26)
(added description and cooldown table)
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| req=0 Willpower
| req=0 Willpower
| cost=0
| cost=0
| cd=200
| desc=While meditating, you regenerate three times as fast, and negative status effects wear out three times as fast. The only action you can take while meditating is Wait. You stop meditating if you take damage in a single round exceeding (Willpower*3)-60. If you rest for 10 or more turns, you automatically begin meditating.
| desc=While meditating, you regenerate three times as fast, and negative status effects wear out three times as fast. The only action you can take while meditating is Wait. You stop meditating if you take damage in a single round exceeding (Willpower*3)-60. If you rest for 10 or more turns, you automatically begin meditating.
| id=Discipline_Meditate
| id=Discipline_Meditate
}}
}}
{{No Description}}
Meditate is an ability which grants the {{Qud text|meditating}} status effect, increasing healing and recovery rate for certain negative status effects as long as the user is not taking any actions and does not receive more than {{simple formula | (Willpower*3)-60}} damage in a round. It can be activated manually and has a cooldown of 200 rounds, but is also activated after waiting for 10 turns regardless of whether it's on cooldown.
 
== Ability Cooldown ==
{{willpower cooldown table | 200 }}


{{Factions that teach the skill}}
{{Factions that teach the skill}}
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