Attributes: Difference between revisions

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→‎Intelligence: clarify "ignore" and "lower intelligence"
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Intelligence is also used when uncovering [[hidden]] creatures as well as [[Artifact examination|examining artifacts]].
Intelligence is also used when uncovering [[hidden]] creatures as well as [[Artifact examination|examining artifacts]].


For NPCs, Intelligence also determines their pathfinding behavior. Creatures with lower intelligence will often ignore terrain penalties when moving.{{Code Reference|namespace=XRL.World|class=Zone|method=CalculateNav(GameObject, bool, bool, bool, bool, bool)}}
For NPCs, Intelligence also determines their pathfinding behavior. Creatures with an Inteligence of 6 or less will often fail to take into account terrain penalties when moving.{{Code Reference|namespace=XRL.World|class=Zone|method=CalculateNav(GameObject, bool, bool, bool, bool, bool)}}


==== Temporary Intelligence ====
==== Temporary Intelligence ====

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