Build Library: Difference between revisions

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Added a few builds corresponding to separate playstyles.
m (Update the Esper-ited Away build to be a little more in line with what most Esper players probably enjoy.)
(Added a few builds corresponding to separate playstyles.)
 
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{{Cryptogull|title=Rhinoconaut|code=H4sIAAAAAAAAA81WW2vbMBR+L/Q/CLNHJyShdCOQhywda7cW0tp0g9EH2T7YWmXJ6LKShfz3HtlpYsdt03ZrSCAo0ncun84tmh8eEOKlNIc/oDSTwhsSb9DtdQe94+7go+eXeGQZT2oCfRToLbFcJpaDxuNfbk/IvFpWUDgrwCn9vDrvTjKqaGxAfXYWdffSJu77FYQ0KHZRKvhkrDXkEZ91JgEqFD65rnyP1sx8MrHcWAUjAdYoyn0ytRFn8XeYhfIWxEhYziuOJZmEGoo0Vuzw6IN5LbUTNNKit3aCNh/kndkLa6iBhJzanIqGVCuWD9ii+rHw3xzLwEZ7GsoGs+2RXIo7o2MVS0Gt2VUMy8Shbb2HUdzgtj2OeYEWe/UTDRzi0sa6a6vPvL4hywpeBvlE4nWgk1sdc0jqLkrRa6oYFQYl3T030Ym0Jdavny/8l/o+BZZmBgQ206Vl8a0ArXfMQCrxnMtKgARMpBxacv/oPFSswND/lkyYXYc+vJOdDKjaueMzpZihWHLEzdS8HdS3eF9vbp6cJf3/OkvGxigWWQP7OEw2yW2fJlNXg3pqVZxRjSUxbObQC4wCkZoMgU+NlHjjlHFmZm0glDbNyo4ekuMmdIb1zjlLQcTQVvzBOC/kHag29CWVztr6rF53Hi2CAsrq6BwdNYEryCkT2MWbQzPC647dKG1qvOO/0MRqI3P2F1b4HlbQUyS3V5LAR2e7d70CHuloDysgKfPcEldSYKcHj2q9Z3IyKTUEBgcjFsu5jMu5tY8JeoboCx5hG3rO2TdZFPR1TzG33Bwe4HoPft6vRHEMAAA=|comment=<ul><li>Use your head! (as a primary limb in the equipment screen)</li><li>Dagger skills, Agility, and Strength</li><li>Raise any of the mutations you have (focus horn)</li><li>High Damage melee starting build</li><li>Available as a preset mod with custom tile: [https://steamcommunity.com/sharedfiles/filedetails/?id=2839943576 Rhinoconaut: Steam Workshop]</li></ul>|author=gnarf}}
{{Cryptogull|title=Rhinoconaut|code=H4sIAAAAAAAAA81WW2vbMBR+L/Q/CLNHJyShdCOQhywda7cW0tp0g9EH2T7YWmXJ6LKShfz3HtlpYsdt03ZrSCAo0ncun84tmh8eEOKlNIc/oDSTwhsSb9DtdQe94+7go+eXeGQZT2oCfRToLbFcJpaDxuNfbk/IvFpWUDgrwCn9vDrvTjKqaGxAfXYWdffSJu77FYQ0KHZRKvhkrDXkEZ91JgEqFD65rnyP1sx8MrHcWAUjAdYoyn0ytRFn8XeYhfIWxEhYziuOJZmEGoo0Vuzw6IN5LbUTNNKit3aCNh/kndkLa6iBhJzanIqGVCuWD9ii+rHw3xzLwEZ7GsoGs+2RXIo7o2MVS0Gt2VUMy8Shbb2HUdzgtj2OeYEWe/UTDRzi0sa6a6vPvL4hywpeBvlE4nWgk1sdc0jqLkrRa6oYFQYl3T030Ym0Jdavny/8l/o+BZZmBgQ206Vl8a0ArXfMQCrxnMtKgARMpBxacv/oPFSswND/lkyYXYc+vJOdDKjaueMzpZihWHLEzdS8HdS3eF9vbp6cJf3/OkvGxigWWQP7OEw2yW2fJlNXg3pqVZxRjSUxbObQC4wCkZoMgU+NlHjjlHFmZm0glDbNyo4ekuMmdIb1zjlLQcTQVvzBOC/kHag29CWVztr6rF53Hi2CAsrq6BwdNYEryCkT2MWbQzPC647dKG1qvOO/0MRqI3P2F1b4HlbQUyS3V5LAR2e7d70CHuloDysgKfPcEldSYKcHj2q9Z3IyKTUEBgcjFsu5jMu5tY8JeoboCx5hG3rO2TdZFPR1TzG33Bwe4HoPft6vRHEMAAA=|comment=<ul><li>Use your head! (as a primary limb in the equipment screen)</li><li>Dagger skills, Agility, and Strength</li><li>Raise any of the mutations you have (focus horn)</li><li>High Damage melee starting build</li><li>Available as a preset mod with custom tile: [https://steamcommunity.com/sharedfiles/filedetails/?id=2839943576 Rhinoconaut: Steam Workshop]</li></ul>|author=gnarf}}
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{{Cryptogull|title=Iyavi
|code=H4sIAAAAAAAACs1VW2vbMBR+L/Q/CLNHJyQlZKOQh8RbuksysiR0g9EH2T7YorJkpKMNE/LfKzlpbScsabesxGBsne9cPp2LtLq8IMRLaAa/QGkmhXdNvKt2p33V6bff9j2/xEPDeFxT6FqFzhbLZGw4aCv+6daErDafJ2hZ5OCMfswn7SClikYIauQ86vY3E7v3BoREqzYtDXwy1BqykBetYGENcp/cbmIPKmY+CQxHo2AgwKCi3CczE3IWfYFiKe9BDIThfMOxJBNTpJbGEzsreoMvpfbeOtmjVwWxPh/1ndupQYoQk48mo6KhtZfLR2y9+Vn7f53LhQnPNJUNZsczuVV3Tr/KjMavlcCyata3PsMU7nA7nsQstx47dYkGDlHpoxrZzbOqL8i2fbdJHsYKBOUkkAKV5PUYpe4tVYwKtKpuo7toIE2Jdevytf/c4COg9wciljgZK8b3ef1j5DGnGRMJmdPiEIGbVGrkBXHqoMmYRnBqJlPbXyznQCaQ6NdNfyB53BpxKWOITxK5Wtz9caa7J53pIaJioUE4x6HeJXd8qmeSCdQzo6KUaluU62b9vAXaaU0wtUC/URJvmDDOsHAl6TSRpTRJKkC7Y+FdE/okEDhnCYgI9tHvdu5y+RvUfrQPibTCXiWrN51H80UOZXu0er0mMIeMMmEnb/f0Cu1+h+5Ma1r8x+sgSKXUsECq0PKZyKicizNso0NEn3Hb7ti5YJ9lntOXXbvuc3d5sX4AqsAOB1gKAAA=
|author=AvenkyrPakacit
|comment=Fast moving and versatile. This build focuses around [[movement speed]], [[quickness]], and kiting enemies with fire. Focusing on [[Adrenal Control]], and [[Flaming Ray]] as the main abilities. [[Cold-Blooded]], whilst placing a penalty on quickness can give frequent boosts to it, and is in part made up for by [[Multiple Legs]].}}


==Medium Builds==
==Medium Builds==
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{{Cryptogull|title=Duke Nuke 'Em|code=H4sIAAAAAAAAA81W227aQBB9z1esrD4aBAihNhIPlEZNVZBojEilKg9re2Rvu9619tKKIv69swtxbZyEpkoQSBgzZy7HM2dW3lwQEmS0gJ+gNJMiuCTBoNvrDnqj7mAUhA6OLeNpDe8j3ttBhUwtB43Wb/iXkI2/VsByXYKL+Hoz605zqmhiQL136XT3i03d9yMIadBt7gNCMtEaipivO9MIA8qQrHaFx39ZhWRqubEKxgKsUZSHZGFjzpLPsF7KHyDGwnLuCXouKTUUWdxzQ8sb81xiHzBHi1xVAlPeu7usc2uogZRc24KKulOriXto63+34X/2MLLxWbawwetoB/feLmeU5JJTdYLW+VFhXn12zTtgdrR9RYkJezWDBg6Jz1Ct5+6zqd2TvVr3rb1yIYollBMUNKgdEDYDVlQxKgz6u+c8AKfSeqhfM2/Df6u+yKlmIjtZvaViJYfOd8kEruvJyk6KMmcxk1afrOSMZbkhcypYafkLDbW6v3tsTfsvtqYTg6qMrYHz29NDakcXdeHkphdWJSh3lN1lY3BBZBSIzORoH9bHEEwyxplZo/1tw76UNssFaN1CPqGsOWcZiMQ9xbsGeMs4L+UvUK2wq0yibVSZaiILaBmV4LXQGQ4b9hsoKBNufZvHUIwPOXFnU8P/lY7zqdVGFuw3VPjZ6eUxikd1I/AtrbWeQQntnQ1w4qkf7KGzkgJXOXoo5rUmkkupITJUGdTGTCb+9Dm/qTxB8/iby0GYq3WN66VXeKEZPOM9Bq93F9s/1/oKRpYLAAA=|comment=[[Tinkering]]-oriented builds often find it challenging to survive the early- and middle-game. They require a high [[Intelligence]] (which doesn't provide much offensive/defensive utility compared to other stats), a good supply of bits, and a modestly-sized schematics library before they can really get going.<br><br>The idea of this tinkering build is to address these problems by giving you strong offensive options in {{favilink|Electrical Generation}} and {{favilink|Light Manipulation}}. With these mutations, you can level up your Intelligence as quickly as possible without needing to invest stats in boosting your damage with melee or ranged weaponry. {{favilink|Phasing}} gives you a defensive option to help escape when you're in trouble, and can be used alongside [[phase-harmonic]] and [[phase-conjugate]] in the late game. With the stat distribution given here, you can reach [[Tinker III]] as early as level 24.<br><br>Some tips:<br><ul><li>In the early game you should focus on putting mutation points into Light Manipulation and Electrical Generation to scale up your damage as you level. In the late game, you will want to start putting more points into Phasing and (especially) Triple-Jointed, which will allow your agility to catch up so that you can start picking up higher-level weapons skills (such as those in the [[Short Blade]] and [[Long Blade]] trees).</li><li>Light Manipulation's projectiles will still hit enemies while you're phased, so you can use phasing to become temporarily invulnerable while you lase enemies.</li><li>Once you've learned the [[jacked]] mod, you can apply it to items so that they pull from the electrical supply you create with Electrical Generation rather than needing to use energy cells.</li></ul>|author=kernelmethod}}
{{Cryptogull|title=Duke Nuke 'Em|code=H4sIAAAAAAAAA81W227aQBB9z1esrD4aBAihNhIPlEZNVZBojEilKg9re2Rvu9619tKKIv69swtxbZyEpkoQSBgzZy7HM2dW3lwQEmS0gJ+gNJMiuCTBoNvrDnqj7mAUhA6OLeNpDe8j3ttBhUwtB43Wb/iXkI2/VsByXYKL+Hoz605zqmhiQL136XT3i03d9yMIadBt7gNCMtEaipivO9MIA8qQrHaFx39ZhWRqubEKxgKsUZSHZGFjzpLPsF7KHyDGwnLuCXouKTUUWdxzQ8sb81xiHzBHi1xVAlPeu7usc2uogZRc24KKulOriXto63+34X/2MLLxWbawwetoB/feLmeU5JJTdYLW+VFhXn12zTtgdrR9RYkJezWDBg6Jz1Ct5+6zqd2TvVr3rb1yIYollBMUNKgdEDYDVlQxKgz6u+c8AKfSeqhfM2/Df6u+yKlmIjtZvaViJYfOd8kEruvJyk6KMmcxk1afrOSMZbkhcypYafkLDbW6v3tsTfsvtqYTg6qMrYHz29NDakcXdeHkphdWJSh3lN1lY3BBZBSIzORoH9bHEEwyxplZo/1tw76UNssFaN1CPqGsOWcZiMQ9xbsGeMs4L+UvUK2wq0yibVSZaiILaBmV4LXQGQ4b9hsoKBNufZvHUIwPOXFnU8P/lY7zqdVGFuw3VPjZ6eUxikd1I/AtrbWeQQntnQ1w4qkf7KGzkgJXOXoo5rUmkkupITJUGdTGTCb+9Dm/qTxB8/iby0GYq3WN66VXeKEZPOM9Bq93F9s/1/oKRpYLAAA=|comment=[[Tinkering]]-oriented builds often find it challenging to survive the early- and middle-game. They require a high [[Intelligence]] (which doesn't provide much offensive/defensive utility compared to other stats), a good supply of bits, and a modestly-sized schematics library before they can really get going.<br><br>The idea of this tinkering build is to address these problems by giving you strong offensive options in {{favilink|Electrical Generation}} and {{favilink|Light Manipulation}}. With these mutations, you can level up your Intelligence as quickly as possible without needing to invest stats in boosting your damage with melee or ranged weaponry. {{favilink|Phasing}} gives you a defensive option to help escape when you're in trouble, and can be used alongside [[phase-harmonic]] and [[phase-conjugate]] in the late game. With the stat distribution given here, you can reach [[Tinker III]] as early as level 24.<br><br>Some tips:<br><ul><li>In the early game you should focus on putting mutation points into Light Manipulation and Electrical Generation to scale up your damage as you level. In the late game, you will want to start putting more points into Phasing and (especially) Triple-Jointed, which will allow your agility to catch up so that you can start picking up higher-level weapons skills (such as those in the [[Short Blade]] and [[Long Blade]] trees).</li><li>Light Manipulation's projectiles will still hit enemies while you're phased, so you can use phasing to become temporarily invulnerable while you lase enemies.</li><li>Once you've learned the [[jacked]] mod, you can apply it to items so that they pull from the electrical supply you create with Electrical Generation rather than needing to use energy cells.</li></ul>|author=kernelmethod}}
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{{Cryptogull|title=Dyavi
|code=H4sIAAAAAAAACs1W0WrbMBR9L/QfhNmja5ISsjHIQ+pt7bYWsji0g9EH2b7YIrJkpKsNE/LvlZyksROWtFsaYjC27rm65+hYvvbs/IwQL6MF/AalmRTeR+JdBp3gstMP3vc9v8Zjw3jaSOjahM4SK2RqOGgb/uXGhMwWl2doUpXgJv0c3wZhThVNENSVq6iDHyZ15zUIiTbtrp7gk6HWUMS8uggjO6H0yf2Ce7BW5pPQcDQKBgIMKsp9MjIxZ8l3qCZyCmIgDOcLjbWYlCK1Mp7V2dA7fK20T7bIlrw1ia25yndl7wxShJTcmIKKVtaWlytsvriZ+//sZWTiE7WypWy/k8t0V/RaQRUDVemxTKyfnK2tT9DGDW37jSxKW7HTjGjgkNQ11q/t4pg1B2S5hZcmXwGdNgvXCfdUMSpwhZOx1KhMsZUXSlNndZvxuf9S7tBaUdIEdvA7dw/MeiOVtWjHkusEEjGR8W1p/0k+yiVKXQnMAVlCoikTx139JGfJlHwx6ri0D9bNXaa/AeWwKHMWM2kOw7sePP61X3UP2q+GiIrFBuEUG9amuP0daySZQD0yKsmphrTN6T4NqEBkmDvnO61n4g0zxhlWFvnQBibSZLkArbehrwKBc5aBSNxaem30gXFeyj+gLNRvQ58z6YLrWHPLebSMSqi3x0Wv1wbGUFAm7Ebf7MyxXe/Q9ev2jDf81IW5lBoipAqtnluZ1G/FCW6jXUJf8DexMc+RfZNlSV/3S+Euj+dn8yeozILTOAsAAA==
|author=AvenkyrPakacit
|comment=Survivable exploration build comprised of [[reputation]] granting mutations. Uses [[Horns]] as a main attack, and [[Carapace]] as defense in addition to pacifying a number of wildlife in the early game, however [[Amphibious]] may prove a slight challenge}}


==Challenge Builds==
==Challenge Builds==

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