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- Generally speaking, a creature's effective quickness cannot be reduced below zero. These things directly modify a character's quickness, changing the number8 KB (506 words) - 20:34, 6 September 2023
- the player through a console accessible with a key binding (by default not bound). They are generally considered debug commands, but may also be of use setting41 KB (4,772 words) - 18:14, 5 April 2024
- counting shields) will be averaged and rounded, with half-values rounding toward zero. Additional AV from sources such as the Calloused skill, the density effect2 KB (197 words) - 09:33, 20 November 2021
- those slots will be averaged and rounded, with half-values rounding toward zero. If the creature is immobile or overburdened, the DV is set to a flat -102 KB (291 words) - 09:33, 20 November 2021
- Modulo Moon Stair and the Tree of Life Crisp pages of goatskin vellum are bound into a codex. Perfect [ Modulo Moon Stair and the Tree of Life ] By Daughter2 KB (220 words) - 02:36, 19 January 2024
- REGION Added the last late-game region: the Moon Stair. Added new creatures: zero jell, unimax, dawning ape, n-dimensional starshell, dreamcrungle, glow-wight124 KB (19,743 words) - 16:30, 24 April 2023
- extinguished by being submerged in liquid. Made Value + and - binds able to share bound keys with Move Up and Move Down. The option "Use text autowalk threat indicator"173 KB (27,079 words) - 23:42, 17 January 2024
- easiest-appearing visible hostile. Added a new "Ignored Keys" keybind. Keys bound to this entry are completely ignored. (This is useful for reserving a push-to-talk220 KB (34,573 words) - 08:35, 26 October 2023
- parent object "equipped properly" is a valid subject, which means being bound to a body part or body parts appropriate to the object's design. For an implant30 KB (1,797 words) - 22:30, 15 September 2022