| Display title | Modding:Events |
| Default sort key | Events |
| Page length (in bytes) | 11,668 |
| Namespace ID | 10000 |
| Namespace | Modding |
| Page ID | 8683 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
| Page creator | Armithaig (talk | contribs) |
| Date of page creation | 20:22, 5 March 2020 |
| Latest editor | Armithaig (talk | contribs) |
| Date of latest edit | 02:23, 27 March 2025 |
| Total number of edits | 15 |
| Total number of distinct authors | 4 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Events are the basic building block that most of Caves of Qud's mechanics are built upon. When any object spawns, attacks, moves, dies and etcetera: an event is... |
| Background color inline style rule exists without a corresponding text color | 1 |