Bethesda Susa/Guide: Difference between revisions
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(Created page with " ==Preparation== Before entering Bethesda Susa the player should be prepared for: * High-damage attacks from cragmensch. * An invisible enemy, and new, higher-damage floor...") |
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* High-damage attacks from [[cragmensch]]. | * High-damage attacks from [[cragmensch]]. | ||
* An invisible enemy, and new, higher-damage floor trap enemies (the {{favilink|lurking beth|plural}}.) | * An invisible enemy, and new, higher-damage floor trap enemies (the {{favilink|lurking beth|plural}}.) | ||
* Steadily decreasing [[temperature|temperatures]] as the player descends, lowering [[Quickness]]. (The temperature drops by 9 degrees for every floor below ground. | * Steadily decreasing [[temperature|temperatures]] as the player descends, lowering [[Quickness]]. (The temperature drops by 9 degrees for every floor below ground.{{Code Reference | class = BethesdaColdZone}}) | ||
** Possible ways of mitigating this are through gear or mutations that grant cold resistance, or by counteracting with increased quickness. | ** Possible ways of mitigating this are through gear or mutations that grant cold resistance, or by counteracting with increased quickness. | ||
** The player may freeze solid on the penultimate level without some cold resistance. | ** The player may freeze solid on the penultimate level without some cold resistance. | ||
* A [[Mechanimist]] holy site. If the player has sufficient reputation with the Mechanimists, for example by donating at the {{favilink|sacred well}}, this can be a peaceful encounter. | * A [[Mechanimist]] holy site. If the player has sufficient reputation with the Mechanimists, for example by donating at the {{favilink|sacred well}}, this can be a peaceful encounter. | ||
{{Stub}} | {{Stub}} |
Revision as of 19:30, 25 August 2020
Preparation
Before entering Bethesda Susa the player should be prepared for:
- High-damage attacks from cragmensch.
- An invisible enemy, and new, higher-damage floor trap enemies (the lurking beths.)
- Steadily decreasing temperatures as the player descends, lowering Quickness. (The temperature drops by 9 degrees for every floor below ground.[1])
- Possible ways of mitigating this are through gear or mutations that grant cold resistance, or by counteracting with increased quickness.
- The player may freeze solid on the penultimate level without some cold resistance.
- A Mechanimist holy site. If the player has sufficient reputation with the Mechanimists, for example by donating at the sacred well, this can be a peaceful encounter.
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
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XRL.World.Parts.BethesdaColdZone