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==Eras== | ==Eras== | ||
Years are separated into | Years are separated into two separate eras: BR (Before [[Resheph]]) and AR (After [[Resheph]]). These two are separated by the year that [[Resheph]] resigned as the last Sultan. Like the real life equivalents BCE and CE, years in BR counts backwards, so 60 BR is later in time than 100 BR. | ||
PP is an alternate era name used in {{favilink|Frivolous Lives, Vol. I}}, which denotes the rule before the 6 sultans. Like BR, the years in PP count backwards. The author denotes PP as "prior [to] publication". However, the date of which Frivolous Lives is published is unknown, which makes the relation between PP and BR/AR vague. | PP is an alternate era name used in {{favilink|Frivolous Lives, Vol. I}}, which denotes the rule before the 6 sultans. Like BR, the years in PP count backwards. The author denotes PP as "prior [to] publication". However, the date of which Frivolous Lives is published is unknown, which makes the relation between PP and BR/AR vague. |
Revision as of 14:19, 18 September 2019
This information is reliable as of patch 2.0.192.0. If this is no longer the current patch, you can help by updating it. |
Caves of Qud uses an idiosyncratic system of measuring time. The base measurement the game uses is referred to as a TimeTick(also referred to as game ticks in this article). Each TimeTick can be generally considered to be an ingame turn at 100 quickness.
There are 24 hours in a day, and 50 game ticks in an hour.
Eras
Years are separated into two separate eras: BR (Before Resheph) and AR (After Resheph). These two are separated by the year that Resheph resigned as the last Sultan. Like the real life equivalents BCE and CE, years in BR counts backwards, so 60 BR is later in time than 100 BR.
PP is an alternate era name used in Frivolous Lives, Vol. I, which denotes the rule before the 6 sultans. Like BR, the years in PP count backwards. The author denotes PP as "prior [to] publication". However, the date of which Frivolous Lives is published is unknown, which makes the relation between PP and BR/AR vague.
Months
A month is measure in game as a length of 36,000 game ticks, except for Ut yara Ux, and Kisu Ux, which are 6,000 ticks. One year is 438,000 game ticks, or 310 days.
- Nivvun Ut
- Iyur Ut
- Simmun Ut
- Tuum ut
- Ubu Ut
- Uulu Ut
- Ut yara Ux* (6,000 ticks)
- Tishru i Ux
- Tishru ii Ux
- Kisu Ux* (6,000 ticks)
- Tebet Ux
- Shwut Ux
- Uru Ux
Day Segments
Each day in game is 1,200 game ticks. Regular months have a total of 30 days, while the shorter months only have 5 days. Each day is separated into segments as follows:
Night | Beetle Moon Zenith | 25 | |
Waning Beetle Moon | 150 | ||
The Shallows | 300 | ||
day | Harvest Dawn | 325: Day Starts | |
450 | |||
Waxing Salt Sun | 575 | ||
High Salt Sun | 625 | ||
Waning Salt Sun | 750 | ||
Hindsun | 900 | ||
Jeweled Dusk | |||
Night | 1000: Night Starts | ||
1050 | |||
Waxing Beetle Moon | 1175 | ||
Beetle Moon Zenith | 1200 | ||
Zero Hour | ??? |