Template:Inventory: Difference between revisions

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<noinclude>{{#cargo_declare:_table=Inventory|Item=String|Quantity=Integer|Equipped=Boolean}}[[Category:Templates]]</noinclude>
<noinclude>{{#cargo_declare:_table=Inventory|Item=String|Quantity=Integer|Equipped=Boolean}}[[Category:Templates]]</noinclude><includeonly>{{#cargo_store:_table=Inventory|Item={{{1|}}}|Quantity={{{2|1}}}|Equipped={{{3|yes}}}}}<div class="qud-inventory-item">{{favilink|{{{1}}}}} <span class="qud-item-qty">x{{{2|1}}}</span></div></includeonly><noinclude>
<includeonly>{{#cargo_store:_table=Inventory|Item={{{1|}}}|Quantity={{{2|1}}}|Equipped={{{3|yes}}}}}<p>[[{{{1}}}]] x{{{2|1}}} {{#ifeq:{{{3|yes}}} | yes | {{color | y |(equipped)}} }}</p></includeonly><noinclude>
 
Template for inventory items that a Character is carrying. Meant for use in the <code>Character</code> template.
 
{| class="wikitable"
{| class="wikitable"
! 1st argument
! 1st argument
| item name. use string, it will auto link
| item name. use string, it will turn it into a link using [[Template:favilink]].
|-
|-
! 2nd argument
! 2nd argument
| quantity. defaults to 1
| quantity. defaults to 1
|-
|-
! 3rd agument
! 3rd argument
| if the item is equipped. defaults to yes
| is the item equipped? Enter <code>yes</code> here to indicate that the item is equipped (used for Cargo storage).
|}</noinclude>
|}
 
===Examples===
<code><nowiki>{{inventory|hypertractor}}</nowiki></code>
 
Character is carrying 1 hypertractor that is not equipped.
 
 
<code><nowiki>{{inventory|ulnar stimulators|2}}</nowiki></code>
 
Character is carrying 2 ulnar stimulators that are not equipped.
 
 
<code><nowiki>{{inventory|laser pistol|2|equipped}}</nowiki></code>
 
Character is carrying 2 laser pistols that are both equipped.
</noinclude>

Revision as of 18:53, 12 August 2019

This template defines the table "Inventory". View table.

Template for inventory items that a Character is carrying. Meant for use in the Character template.

1st argument item name. use string, it will turn it into a link using Template:favilink.
2nd argument quantity. defaults to 1
3rd argument is the item equipped? Enter yes here to indicate that the item is equipped (used for Cargo storage).

Examples

{{inventory|hypertractor}}

Character is carrying 1 hypertractor that is not equipped.


{{inventory|ulnar stimulators|2}}

Character is carrying 2 ulnar stimulators that are not equipped.


{{inventory|laser pistol|2|equipped}}

Character is carrying 2 laser pistols that are both equipped.