Waterlogged tunnel: Difference between revisions

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{{Location
{{Location
| title = Waterlogged tunnel
| title = waterlogged tunnel
| image = small crack.png
| image = small crack.png
| biome = Salt Marsh
| biome = salt marsh
| desc = A small crack leads down into the earth.
| desc = A small crack leads down into the earth.
| gotoid = '''Joppa side''': JoppaWorld.11.22.1.1.14</br>'''Red Rock side''': JoppaWorld.11.20.1.1.14
| gotoid = '''Joppa side''': JoppaWorld.11.22.1.1.14</br>'''Red Rock side''': JoppaWorld.11.20.1.1.14
}}
}}
The '''waterlogged tunnel''' is a partially hidden path that connects {{favilink|Red Rock}} and {{favilink|Joppa}} through an underground river 4 strata deep. The only zones that are considered the waterlogged tunnel contain the river or the floors leading upwards to Joppa. For the purposes of [[What's Eating the Watervine?]], entering the first floor of the waterlogged tunnel through the secret entrance in Joppa (in the northwest pool of salt water) will complete the first quest step. Like the surrounding areas, the main rock in the waterlogged tunnel is {{favilink|shale}}.
The '''waterlogged tunnel''' is a partially hidden path that connects {{favilink|Red Rock}} and {{favilink|Joppa}} through an underground river 4 strata deep. The only zones that are considered the waterlogged tunnel contain the river or the floors leading upwards to Joppa. For the purposes of [[What's Eating the Watervine?]], entering the first floor of the waterlogged tunnel through the secret entrance in Joppa (in the northwest pool of salt water) will complete the first quest step. Like the surrounding areas, the main rock in the waterlogged tunnel is {{favilink|shale}}.
[[File:Small crack surroundings.png|frame|The entrance to the waterlogged tunnel through the {{favilink|small crack}} found in {{favilink|Joppa}}.]]


==Layout==
==Layout==
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===Ancient Bones===
===Ancient Bones===
In the center zone of the [[parasang]] north of Joppa there will always be {{favilink|ancient bones}} somewhere on the ground. In terms of zones, this is 3 zones from the end of the river. The sprite is similar to the sprite of bones, which are a splotch of bright white. On this corpse will be:
In the center zone of the [[parasang]] north of Joppa there will always be {{favilink|ancient bones}} somewhere on the ground, implied to be the corpse of an unfortunate miner who died in the tunnel. In terms of zones, this is 3 zones from the end of the river. The sprite is similar to the sprite of bones, which are a splotch of bright white. On this corpse will be:{{Code Reference|namespace=XRL.World.Parts|class=CaverCorpseLoot}}
* {{favilink|sheaf of tattered parchment}}
* {{favilink|sheaf of tattered parchment}}
* {{favilink|miner's helmet}}
* {{favilink|miner's helmet}}
* {{favilink|pickaxe}}
* {{favilink|pickaxe}}
* 5 {{favilink|canned have-it-all}}
* {{favilink|canned have-it-all|&wcanned Have-It-All&y (x5)}}
* {{favilink id|CyberneticsCreditWedge}}
* {{favilink id|CyberneticsCreditWedge}}
* {{favilink|small sphere of negative weight}}<ref><code>XRL.World.Parts.CaverCorpseLoot</code></ref>
* {{favilink|small sphere of negative weight}}
Because of the glowsphere, the corpse will also have a light radius of 6.
Because of the miner's helmet, the corpse will also have a light radius of 6.


When autoexploring, the player character will automatically pick up the food, wedge, sheaf, and sphere of negative weight, but will not pick up the miner's helmet or the pickaxe due to having weight. The miner's helmet is one of the earliest sources of light that does not need to be held, and the pickaxe will destroy walls much faster compared to weapons.
When autoexploring, the player character will automatically pick up the food, wedge, sheaf, and sphere of negative weight, but will not pick up the miner's helmet or the pickaxe due to having weight. The miner's helmet is one of the earliest sources of light that does not need to be held, and the pickaxe will destroy walls much faster compared to weapons.
===Further Along===
===Further Along===
{{Missing info|Is there a place in code to check for sure? }}
{{Missing info|Is there a place in code to check for sure? }}

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