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imported>Trashmonks |
Kernelmethod (talk | contribs) (Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2) |
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| dv = 13 | | dv = 13 | ||
| ma = 2 | | ma = 2 | ||
| weight = | | marange = -1+1d4 | ||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Greater Voider | | id = Greater Voider | ||
| tier = 5 | | tier = 5 | ||
| colorstr = &B | | colorstr = &B | ||
| tilecolors = By | |||
| renderstr = X | | renderstr = X | ||
| corpse = | | corpse = Greater Voider Corpse | ||
| corpsechance = 15 | | corpsechance = 15 | ||
| role = Brute | | role = Brute | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | realitydistortionbased = yes | bodytype = Spider}} | ||
| inheritingfrom = BaseSpider | | inheritingfrom = BaseSpider | ||
| dynamictable = {{Dynamic object|DeepJungle_Creatures|Greater Voider}} | |||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
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| demeanor = neutral | | demeanor = neutral | ||
| gender = neuter | | gender = neuter | ||
| inventory = {{inventory|GreaterVoider_Bite|1|no|100}} | | inventory = {{inventory|GreaterVoider_Bite|1|no|100|no}} | ||
| skills = {{SkillID to name|ShortBlades}} | | skills = {{SkillID to name|ShortBlades}} | ||
| mutations = {{creature mutation|{{MutationID to name|SpiderWebs}}|8|12}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|8|12}} | | mutations = {{creature mutation|{{MutationID to name|SpiderWebs}}|8|12}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|8|12}} | ||
| desc = Evolutionary pressures have reshaped the anatomy of the voider: fangs have descended from =pronouns.possessive= basal segment, the arciform chambers of =pronouns.possessive= shunting gland have fractalized, and =pronouns.possessive= frame has grown an order of magnitude to match the predatory potency of =pronouns.possessive= other advantages. | | desc = Evolutionary pressures have reshaped the anatomy of the voider: fangs have descended from =pronouns.possessive= basal segment, the arciform chambers of =pronouns.possessive= shunting gland have fractalized, and =pronouns.possessive= frame has grown an order of magnitude to match the predatory potency of =pronouns.possessive= other advantages. | ||
| categories = Spiders | | categories = Spiders | ||
| gameversion = 2.0. | | gameversion = 2.0.206.38 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is a | The {{name}} is a creature belonging to the [[arachnids]] faction. Greater voiders can be found underground in [[zone tier|tier]] 6 zones.{{File Ref|file=PopulationTables|name=Pop}} | ||
Unlike {{favilink|voider|plural}}, greater voiders are aggressive and will pursue their targets instead of fleeing. They attack in melee with their {{favilink page|Data:bite (greater voider)}}, a natural [[Short Blade|short blade]] weapon that deals {{Heart}}{{dice tooltip|4d3}} damage.{{File Ref|file=ObjectBlueprints|name=Object}} Upon hitting with their bite, greater voiders will teleport both their target and themselves to their [[#Greater Voider Lair|lair]], regardless of whether or not the attack successfully [[PV|penetrated]]. This cannot occur if there is no lair within the current zone, or if the target is already within the lair.{{Code Reference|class=GreaterVoiderBite}}{{Code Reference|class=GreaterVoider|name=GreaterVoider}} | |||
While idle, greater voiders will occasionally spin {{favilink|web|plural}} with their [[Spider Webs]] mutation, which they possess at level 8.<ref name="Object"/> This mutation grants a greater voider the "Spin Webs" activated ability, which allows it to create webs in tiles it moves into. Each use of Spin Webs will allow a greater voider to create 4 webs. Spider Webs also makes greater voiders immune to becoming [[stuck]], whether it be in webs or in any other sticky substance, such as {{favilink|asphalt}}.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=SpiderWebs}} | |||
Upon death, greater voiders have a 15% chance to drop a {{favilink|greater voider corpse}}. This corpse can be [[butchery|butchered]] to produce one {{favilink|voider gland}}.<ref name="Object"/> | |||
== Greater Voider Lair == | == Greater Voider Lair == | ||
[[File:Greater voider lair.png|left|thumb|An example of a greater voider lair, including corpse with loot.|200px]] | [[File:Greater voider lair.png|left|thumb|An example of a greater voider lair, including corpse with loot.|200px]] | ||
When a greater voider is spawned, their lair is also generated in the same zone. | When a greater voider is spawned, their "lair" is also generated somewhere in the same zone. This lair is distinct from the lairs of [[legendary creature|legendary creatures]], and is a simple rectangular room with walls made of {{favilink|shale}} and no exits. {{favilink|bones}} and {{favilink|web|plural}} will be scattered throughout. If there are multiple greater voiders in the same zone, they each will usually have their own lair; however, sometimes multiple voiders will share a single lair. | ||
Each lair has a 10% chance to spawn with a greater voider's previous victim, which will be a [[Data:HumanoidCorpses|random humanoid corpse]] | Each lair has a 10% chance to spawn with a greater voider's previous victim, which will be a [[Data:HumanoidCorpses|random humanoid corpse]].<ref name="GreaterVoider"/> On this corpse will be the following items: | ||
* a random melee weapon (95%) | * a random melee weapon (95% chance) | ||
* 0-2 random armor (95%) | * 0-2 random armor pieces (95% chance) | ||
* 0-4 assorted items | * 0-4 assorted items | ||
The tier of these items will depend on the tier of the zone the lair was spawned in | The tier of these items will depend on the tier of the zone the lair was spawned in.<ref name="Pop"/> | ||
{{clear|left}} | |||
{{References|2.0.201.73}} | |||
{{Creature Navbox|Arachnids}} | {{Creature Navbox|Arachnids}} | ||
[[Category:Spiders]] | [[Category:Spiders]] |