Wardens Esther: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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Line 6: Line 6:
| hp = 250
| hp = 250
| av = 15
| av = 15
| dv = -9
| dv = -8
| ma = 7
| ma = 7
| marange = 6+1d2
| marange = 7
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Warden Esthers
| id = Warden Esthers
Line 16: Line 16:
| tilecolors = BR
| tilecolors = BR
| renderstr = w
| renderstr = w
| corpse = {{ID to name|Human Corpse}}
| corpse = Human Corpse
| corpsechance = 90
| corpsechance = 90
| role = NPC
| role = NPC
| extra = {{Extra info|weight = 200 | uniquechara = yes | waterritualable = yes | waterritualskill = Shield}}
| extra = {{Extra info|weight = 201 | uniquechara = yes | waterritualable = yes | waterritualskill = Shield | bodytype = Humanoid}}
| inheritingfrom = NPC
| inheritingfrom = NPC
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
| strength = 14+1d3+7d1
| strength = 23
| agility = 14+1d3+7d1
| agility = 24
| toughness = 14+1d3+7d1
| toughness = 24
| intelligence = 14+1d3+7d1
| intelligence = 16
| willpower = 14+1d3+7d1
| willpower = 22
| ego = 14+1d3+7d1
| ego = 18
| acid = 0
| acid = 0
| electric = 0
| electric = 0
Line 38: Line 38:
| demeanor = neutral
| demeanor = neutral
| gender = females
| gender = females
| inventory = {{inventory|Carbide Shield|1|no|100}}{{inventory|Cudgel4|1|no|100}}{{inventory|Waterskin|3|no|100}}{{inventory|Carbide Plate Armor|1|no|100}}{{inventory|Carbide Boots|1|no|100}}{{inventory|Carbide Gauntlets|1|no|100}}{{inventory|Scarlet Shawl|1|no|100}}
| inventory = {{inventory|Carbide Shield|1|no|100|no}}{{inventory|Cudgel4|1|no|100|no}}{{inventory|Waterskin|3|no|100|no}}{{inventory|Carbide Plate Armor|1|no|100|no}}{{inventory|Carbide Boots|1|no|100|no}}{{inventory|Carbide Gauntlets|1|no|100|no}}{{inventory|Scarlet Shawl|1|no|100|no}}
| skills = {{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_Slam}}
| skills = {{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_Slam}}
| mutations = {{creature mutation|{{MutationID to name|TemporalFugue}}|7|23}} </br>{{creature mutation|{{MutationID to name|Teleportation}}|1|23}} </br>{{creature mutation|{{MutationID to name|HeightenedSpeed}}|6|23}}
| mutations = {{creature mutation|{{MutationID to name|TemporalFugue}}|7|18}} </br>{{creature mutation|{{MutationID to name|Teleportation}}|1|18}} </br>{{creature mutation|{{MutationID to name|HeightenedSpeed}}|6|18}}
| desc = There's a saying among the vintners who hoist their sails toward the Stilt. 'One rose is fair; five is death.' Indeed, when a single shawl swathes her face and the Esthers are one, there is peace beneath the Stilt. But when she's joined by her sisters, and scarlet ribbons thrash in the desert air, there is only blood and justice.
| desc = There's a saying among the vintners who hoist their sails toward the Stilt. 'One rose is fair; five is death.' Indeed, when a single shawl swathes her face and the Esthers are one, there is peace beneath the Stilt. But when she's joined by her sisters, and scarlet ribbons thrash in the desert air, there is only blood and justice.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.201.60
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{Name}} are, collectively, the [[:Category:Fellowship of Wardens (faction)|wardens]] of the {{Favilink|Six Day Stilt}}. They are a mutated human.  
{{Name}} are, collectively, the [[:Category:Fellowship of Wardens (faction)|wardens]] of the {{Favilink|Six Day Stilt}}. They are mutated humans. In this page, Esther will be referred to as singular she/her, with multiple of her using the game's plural they/them pronouns.


Wardens Esther is found guarding the entrance to the Six Day Stilt and serves to protect the inhabitants of the {{favilink|Stiltgrounds}} from harm. They begin neutral to the player, but will become hostile if the player poses a threat to them or the people of the Stilt.
Wardens Esther is found guarding the entrance to the Six Day Stilt and serves to protect the inhabitants of the {{favilink|Stiltgrounds}} from harm. She begins neutral to the player, but will become hostile if the player poses a threat to her or the people of the Stilt.


== Character ==
== Character ==
Though appearing to be a lone entity, Wardens Esther is actually multiple individuals inhabiting a single form; this is in reference to Esther's signature mutation, [[Temporal Fugue]].
Though appearing to be a lone entity, Wardens Esther can summon multiple copies of herself; this is in reference to Esther's signature mutation, [[Temporal Fugue]].


Though Esther serves as the wardens of the Stilt, they claim not to be a [[Mechanimists|Mechanimist]] themselves. How they came to inhabit and protect the Stilt is unknown.  
Though Esther and her sisters serve as the wardens of the Stilt, she claims to not to be a [[Mechanimists|Mechanimist]] herself. How she came to inhabit and protect the Stilt is unknown.  


== Combat ==  
== Combat ==  
Esther begins neutral to the player, but can become hostile if the player attacks them or any Mechanimists in view of them, or is found stealing from containers around the Stiltgrounds. Esther can also become hostile if the player's [[reputation]] with the Fellowship of Wardens falls low enough.
In combat, Wardens Esther will use Temporal Fugue unless on cooldown. The Esthers begin neutral to the player, but can become hostile if the player attacks them or any Mechanimists in view of them, or is found stealing from containers around the Stiltgrounds. Esther can also become hostile if the player's [[reputation]] with the Fellowship of Wardens falls low enough.


=== Equipment ===
=== Equipment ===
Esther always comes equipped with {{favilink|carbide plate armor}}, {{favilink|carbide boots}}, {{favilink|carbide gauntlets}}, a {{favilink|scarlet shawl}}, a {{favilink|carbide shield}}, and a {{favilink|carbide folding hammer}}. The [[PV]] of their hammer will be {{PV}}7-8 due to their variable [[Strength]], and the hammer itself will deal {{Heart}}{{dice tooltip|2d4}} damage.
Esther always comes equipped with {{favilink|carbide plate armor}}, {{favilink|carbide boots}}, {{favilink|carbide gauntlets}}, a {{favilink|scarlet shawl}}, a {{favilink|carbide shield}}, and a {{favilink|carbide folding hammer}}. The [[PV]] of their hammer will be {{PV}}7-8 due to their variable [[Strength]], and the hammer itself will deal {{Heart}}{{dice tooltip|2d4}} damage.


Esther can also possess a random item from [[Data:Junk#Junk 7|Junk 7]] due to their level.{{Code Reference|namespace=XRL.World.Parts|class=RandomLoot}} Esther will automatically equip the item, replacing other items that may occupy the same slot, if the random item's stats are higher.  
Esther can also possess a random item from [[Population:Junk#Junk 7|Junk 7]] due to her level.{{Code Reference|namespace=XRL.World.Parts|class=RandomLoot}} Esther will automatically equip the item, replacing other items that may occupy the same slot, if the random item's stats are higher.  


Finally, Esther will always possess 3 {{favilink|waterskin|plural}} containing various quantities of {{favilink|water}}.<ref name="Object"/>
Finally, Esther will always possess 3 {{favilink|waterskin|plural}} containing various quantities of {{favilink|water}}.<ref name="Object"/>


=== Skills ===
=== Skills ===
Esther possesses [[Cudgel Proficiency]] and two shield skills, [[Block]] and [[Shield Slam]]. These allow them to more frequently block attacks with their shield, and use it offensively to deal damage.<ref name="Object"/>
Esther possesses [[Cudgel Proficiency]] and two shield skills, [[Block]] and [[Shield Slam]]. These allow her to more frequently block attacks with her shield, and use it offensively to deal damage.<ref name="Object"/>


=== Mutations ===
=== Mutations ===
Esther possesses Temporal Fugue at base level 7 and [[Teleportation]] at base level 1, which will be increased to 10-11 and 4-5 respectively due to their variable [[Ego]] modifier. They also possess [[Heightened Quickness]] at level 6.
Esther possesses {{favilink|Temporal Fugue}} at base level 7 and {{favilink|Teleportation}} at base level 1, which will be increased to 10-11 and 4-5 respectively due to her variable [[Ego]] modifier. She also possesses {{favilink|Heightened Quickness}} at level 6.


Temporal Fugue allows Esther to split into 5-6 additional individuals for 30 rounds, all being nearly completely identical in all aspects, including equipment, mutations, stats, skills, etc. Esther will use Temporal Fugue in combat, and the copies produced will share relations, attacking those hostile to the original. Teleportation allows Esther to instantly teleport to any visible tile with a certain margin of error, which they will use in combat to instantly close the distance between them and their target. Finally, their Heightened Quickness will increase their overall [[Quickness]] score, allowing them to perform nearly all [[Action cost|actions]] more quickly.<ref name="Object"><code>ObjectBlueprints.xml</code></ref>
Temporal Fugue allows Esther to split into 5-6 additional individuals for 30 rounds, all being nearly completely identical in all aspects, including equipment, mutations, stats, skills, etc. Esther will use Temporal Fugue in combat, and the copies produced will share relations, attacking those hostile to the original. Teleportation allows Esther to instantly teleport to any visible tile with a certain margin of error, which they will use in combat to instantly close the distance between them and their target. Finally, their Heightened Quickness will increase their overall [[Quickness]] score, allowing them to perform nearly all [[Action cost|actions]] more quickly.<ref name="Object"><code>ObjectBlueprints.xml</code></ref>
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