Saad Amus, the Sky-Bear: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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m (Bot: Automated text replacement (-[Cc]orpse\s*=\s*\{\{ID to \w+\|Human Corpse}} +corpse = Human Corpse))
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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{{Aliases|names=Saad Amus}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Aliases|names=Saad Amus}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|Saad Amus, The Sky-Bear}}
| title = {{Qud text|Saad Amus, the Sky-Bear}}
| image = saad amus the skybear.png
| image = saad amus the skybear.png
| lv = 35
| lv = 35
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| ma = 8
| ma = 8
| marange = 6+1d2
| marange = 6+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Skybear
| id = Skybear
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| corpsechance = 90
| corpsechance = 90
| role = NPC
| role = NPC
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = NPC
| inheritingfrom = NPC
| quickness = 160
| quickness = 160
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| xptier = 7
| xptier = 7
| faction = {{creature faction|{{FactionID to name|Humanoids}}|100}}
| faction = {{creature faction|{{FactionID to name|Humanoids}}|100}}
| demeanor = neutral
| demeanor = aggressive
| gender = male
| gender = male
| inventory = {{inventory|Jeweled Sandals|1|no|100}}{{inventory|Ceremonial Khopesh|1|no|100}}{{inventory|SkybearJetpack|1|no|100}}
| inventory = {{inventory|Jeweled Sandals|1|no|100|no}}{{inventory|Ceremonial Khopesh|1|no|100|no}}{{inventory|SkybearJetpack|1|no|100|no}}
| skills = {{SkillID to name|LongBlades2}} </br>{{SkillID to name|LongBlades2Proficiency}} </br>{{SkillID to name|LongBlades2Lunge}} </br>{{SkillID to name|LongBlades2Swipe}} </br>{{SkillID to name|LongBlades2DuelingStance}} </br>{{SkillID to name|LongBlades2ImprovedAggressiveStance}} </br>{{SkillID to name|LongBlades2ImprovedDefensiveStance}} </br>{{SkillID to name|LongBlades2ImprovedDuelistStance}} </br>{{SkillID to name|LongBlades2Deathblow}}
| skills = {{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}} </br>{{SkillID to name|LongBladesSwipe}} </br>{{SkillID to name|LongBladesDuelingStance}} </br>{{SkillID to name|LongBladesImprovedAggressiveStance}} </br>{{SkillID to name|LongBladesImprovedDefensiveStance}} </br>{{SkillID to name|LongBladesImprovedDuelistStance}} </br>{{SkillID to name|LongBladesDeathblow}} </br>{{SkillID to name|SingleWeaponFighting}} </br>{{SkillID to name|SingleWeaponFighting_WeaponExpertise}} </br>{{SkillID to name|SingleWeaponFighting_PenetratingStrikes}} </br>{{SkillID to name|SingleWeaponFighting_WeaponMastery}}
| desc = Saad Amus, called the Sky-Bear, whose princely bearing, fibrous physique, and pale complexion grant the impression that =pronouns.subjective= =verb:were:afterpronoun= chiseled from some celestial stone of alabaster, =verb:cast= =pronouns.possessive= furious gaze on the world.
| desc = Saad Amus, called the Sky-Bear, whose princely bearing, fibrous physique, and pale complexion grant the impression that =pronouns.subjective= =verb:were:afterpronoun= chiseled from some celestial stone of alabaster, =verb:cast= =pronouns.possessive= furious gaze on the world.
| categories = Humanoids
| categories = Humanoids
| gameversion = 2.0.201.60
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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== Overview ==
== Overview ==
<div style=float:left>[[File:Saad_Amus_Bethesda_Susa.png|thumb|left|Saad Amus, deep in an icy slumber.]]</div>
Saad Amus is initially found frozen in one of the six cryochambers located on the second level of the Cryobarrio. The chamber will be composed of {{favilink|frosted pillar|plural}}, {{favilink|glass wall|plural}}, and a single {{favilink|chrome plaque}}, which displays the following:
Saad Amus is initially found frozen in one of the six cryochambers located on the second level of the Cryobarrio. The chamber will be composed of {{favilink|frosted pillar|plural}}, {{favilink|glass wall|plural}}, and a single {{favilink|chrome plaque}}, which displays the following:
{{Qud quote|The glyphs morph into discernible letters as you view them:
{{Qud quote|The glyphs morph into discernible letters as you view them:
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The {{favilink|ceremonial vibrokhopesh}} is a [[Long Blade]] and Saad Amus' signature weapon. It is a [[Vibro weapons|vibro weapon]], meaning the {{PV}}[[PV]] value of its attacks will match the {{AV}}[[AV]] value of the target it is being used against. This guarantees the weapon will penetrate at least once regardless of AV, assuming the attack does not miss. It deals {{Heart}}{{dice tooltip|1d10+2}} damage.  
The {{favilink|ceremonial vibrokhopesh}} is a [[Long Blade]] and Saad Amus' signature weapon. It is a [[Vibro weapons|vibro weapon]], meaning the {{PV}}[[PV]] value of its attacks will match the {{AV}}[[AV]] value of the target it is being used against. This guarantees the weapon will penetrate at least once regardless of AV, assuming the attack does not miss. It deals {{Heart}}{{dice tooltip|1d10+2}} damage.  


Unique among vibro weapons, the vibrokhopesh requires no energy cell or external source of power to operate, instead being powered by a [[Energy#Zero Point Energy Collector|Zero Point Energy Collector]]. It generates 40 charge per turn, versus the 20 charge used whenever the vibrokhopesh makes an attack, meaning it will never run out of energy under normal circumstances. However, the Zero Point Energy Collector will cease to function under the effects of [[normality]],{{Code Reference|namespace=XRL.World.Parts|class=ZeroPointEnergyCollector}} causing the vibrokhopesh to lose its vibro status; in this case it will only have a PV value of {{PV}}4.
Unique among vibro weapons, the vibrokhopesh requires no energy cell or external source of power to operate, instead being powered by a [[Power#Zero Point Energy Collector|Zero Point Energy Collector]]. It generates 40 charge per turn, versus the 20 charge used whenever the vibrokhopesh makes an attack, meaning it will never run out of energy under normal circumstances. However, the Zero Point Energy Collector will cease to function under the effects of [[normality]],{{Code Reference|namespace=XRL.World.Parts|class=ZeroPointEnergyCollector}} causing the vibrokhopesh to lose its vibro status; in this case it will only have a PV value of {{PV}}4.
 
=== Flume-Flier ===
=== Flume-Flier ===
{{favilink|the Flume-Flier of the Sky-Bear}} is an item unique to Saad Amus. When activated, it allows its wearer to enter a {{qud text|&Wdashing}} state, causing them to move in the direction of their choosing continuously for, at most, 20 tiles within a single turn. The wearer will continue to move in their chosen direction until they encounter an obstacle or they reach 20 tiles from their starting point. They remain in this state for 10 rounds, after which the item will be placed on cooldown for 100 rounds.  
{{favilink|Flume-Flier of the Sky-Bear}} is an item unique to Saad Amus. When activated, it allows its wearer to enter a {{qud text|&Wdashing}} state, causing them to move in the direction of their choosing continuously for, at most, 20 tiles within a single turn. The wearer will continue to move in their chosen direction until they encounter an obstacle or they reach 20 tiles from their starting point. They remain in this state for 10 rounds, after which the item will be placed on cooldown for 100 rounds.  


Upon encountering an obstacle, such as a creature, the wearer will make an attack with a bonus to hit and penetration, equal to +2 to hit and penetration for every 3 tiles they travel. In combination with his vibrokhopesh, this allows Saad Amus to do massive damage to the player with a single strike.
Upon encountering an obstacle, such as a creature, the wearer will make an attack with a bonus to hit and penetration, equal to +2 to hit and penetration for every 3 tiles they travel. In combination with his vibrokhopesh, this allows Saad Amus to do massive damage to the player with a single strike.
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Saad Amus is one of few creatures belonging to the normally invisible [[Humanoids]] faction, which by default has -475 initial reputation with the player. As there is no way to increase reputation with this faction, Saad Amus will always be hostile and cannot be pacified through the reputation system.
Saad Amus is one of few creatures belonging to the normally invisible [[Humanoids]] faction, which by default has -475 initial reputation with the player. As there is no way to increase reputation with this faction, Saad Amus will always be hostile and cannot be pacified through the reputation system.
Saad Amus (but not his clones) is considered a [[True Kin]], thus he can potentially install [[cybernetics]] (if [[domination|dominated]]), although he doesn't start with any.


== Clones ==  
== Clones ==  
{{favilink|clone of Saad Amus, The Sky-Bear|clones of Saad Amus, The Sky-Bear}} can occasionally be found randomly underground, preserved in cryochambers much like the one the original is found in. These clones are identical to Saad Amus himself, save for lacking a Flume-Flier of their own.  
{{favilink|Clone of Saad Amus|Clones of Saad Amus}} can occasionally be found randomly underground, preserved in cryochambers much like the one the original is found in. These clones are identical to Saad Amus himself, save for lacking a Flume-Flier of their own.  


== Tips ==
== Tips ==
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*Sufficiently strong characters can reliably [[Stunned|stun]] Saad Amus with [[Staggering Block]] using a buckler, which cannot be disarmed with Swipe.
*Sufficiently strong characters can reliably [[Stunned|stun]] Saad Amus with [[Staggering Block]] using a buckler, which cannot be disarmed with Swipe.
*It is possible to dismember Saad Amus's limbs with a [[Serrated]] weapon while he is still frozen, but only with the passive dismemberment chance of the weapon mod itself.
*It is possible to dismember Saad Amus's limbs with a [[Serrated]] weapon while he is still frozen, but only with the passive dismemberment chance of the weapon mod itself.
* Sleep gas is very effective against Saad Amus. For example, cooking a meal with {{favilink|concentrated dreambeard gland paste}} (obtainable from merchants at the {{favilink|Six Day Stilt}}), and using the resultant [[Sleep Breath]] ability a few times to fill his chamber with sleep gas while the cryogenic mist dissipates can render him immobile and completely vulnerable to attack ([[:File:Saad_amus_sleep_gas.png|demo image]]).
== Trivia ==
{{Speculation}}
* According to the [[The Flume-Flier of the Sky-Bear#Recall Story|Song of the Sky-Bear]], {{Qud text|Saad Amus}} was the one to "shut the door" to [[Ptoh|Ptoh's]] prison.


== References ==
== References ==
<references/>
<references/>
{{Creature Navbox|Humanoids|uniquecommon}}
{{Creature Navbox|Humanoids|uniquecommon}}
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