Fjorn-Kosef, Who Knits The Icy Lattice: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| ma = 3
| ma = 3
| marange = 3
| marange = 3
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Troll King 2
| id = Troll King 2
| tier = 3
| tier = 3
| colorstr = &M
| colorstr = &M
| tilecolors = MC
| renderstr = T
| renderstr = T
| corpse = {{ID to name|Troll Corpse}}
| corpse = Troll Corpse
| corpsechance = 90
| corpsechance = 90
| role = Hero
| role = Hero
| extra = {{Extra info|weight = 200 | swarmbonus = 2 | uniquechara = yes | waterritualable = yes}}
| extra = {{Extra info|weight = 201 | isswarmer = yes | swarmbonus = 2 | uniquechara = yes | waterritualable = yes | bodytype = Humanoid}}
| inheritingfrom = Troll King
| inheritingfrom = Troll King
| quickness = 100
| quickness = 100
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| cold = 75
| cold = 75
| heat = 0
| heat = 0
| xpvalue = 2000
| xpvalue = 1900
| xptier = 3
| xptier = 3
| faction = {{creature faction|{{FactionID to name|Trolls}}|100}}
| faction = {{creature faction|{{FactionID to name|Trolls}}|100}}
| demeanor = neutral
| demeanor = neutral
| gender = male
| gender = male
| inventory = {{inventory|Fjolnir Fist|2|no|100}}{{inventory|Icy Vapor|1|no|100}}{{inventory|Silver Trollking Key|1|no|100}}
| inventory = {{inventory|Fjolnir Fist|2|no|100|no}}{{inventory|Icy Vapor|1|no|100|no}}{{inventory|Silver Trollking Key|1|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Dual_Wield_Offhand_Strikes}} </br>{{SkillID to name|Dual_Wield_Ambidexterity}} </br>{{SkillID to name|Endurance_Swimming}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Multiweapon_Proficiency}} </br>{{SkillID to name|Multiweapon_Expertise}} </br>{{SkillID to name|Endurance_Swimming}}
| mutations = {{creature mutation|{{MutationID to name|FrostWebs}}|0|21}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|21}}
| mutations = {{creature mutation|{{MutationID to name|FrostWebs}}|1|21}}
| desc = A latticework of frost sticks to Fjorn-Kosef's coarse beard and bushy brow hair. The great, bony slab of =pronouns.possessive= head is obscured behind =pronouns.possessive= icy breath, and swathing =pronouns.possessive= anemic, misshaped arms are long strands of icy filament.
| desc = A lattice of frostknit swaddles =pronouns.possessive= coarse beard and bushy brow hair. The great, bony slab of =pronouns.possessive= head is wreathed in a crown of ice-breath, and =pronouns.possessive= arms, long and dwindled and dead-pale, are tattooed in patterns of twinkling filament.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.201.55
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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=== Melee Combat ===
=== Melee Combat ===
Fjorn-Kosef's {{favilink|ice-encrusted fist|plural}} are technically tier 4 [[artifact|artifacts]] that are classified as [[cudgel|cudgels]]. They always come with the [[freezing]] item mod and are always slotted with {{favilink|antimatter cell|plural}}. They deal {{Heart}}{{dice tooltip|1d6}} base damage, plus 3-4 [[Damage Type#Cold|cold]] damage, and have {{PV}}9 [[PV]] due to Fjorn-Kosef's [[Strength]] bonus.<ref name="ObjectBlueprints"><code>ObjectBlueprints.xml</code></ref> Despite their status as artifacts, they are attached to Fjorn-Kosef's body and cannot be removed or obtained, and he will not drop them or their installed cells upon death. However, [[Domination|dominating]] him will allow the player to uninstall and drop the cells.  
Fjorn-Kosef has two {{favilink|ice-encrusted fist|plural}}, classified as [[cudgel]] weapons, which he uses to fight in melee combat. They deal {{Heart}}{{dice tooltip|1d6}} base damage, plus 3-4 [[Damage Type#Cold|cold]] damage, and have {{PV}}9 [[PV]] due to Fjorn-Kosef's [[Strength]] bonus.


=== Skills ===
=== Skills ===
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=== Frost Webs ===
=== Frost Webs ===
Fjorn-Kosef possesses a unique mutation known as Frost Webs. This grants him the "Knit Frosty Webs" activated ability, which when used, allows him to create {{favilink|frosty web|plural}} on a tile of his choosing up to 12 tiles away. The selected tile will be guaranteed to populate with webs, while the 4 tiles orthogonally adjacent to that selected will have an 80% chance of being populated.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=FrostWebs}} The webs themselves behave much like normal {{favilink|web|plural}}, causing creatures to become {{favilink|stuck}} upon occupying the same tile as them, but have the additional effect of cooling creatures next to or within them due to their extremely low [[temperature]] of -250°.<ref name="ObjectBlueprints"/> This can cause the creature to freeze following prolonged exposure.  
Fjorn-Kosef possesses a unique mutation known as Frost Webs. This grants him the "Knit Frosty Webs" activated ability, which when used, allows him to create {{favilink|frosty web|plural}} on a tile of his choosing up to 12 tiles away. The selected tile will be guaranteed to populate with webs, while the 4 tiles orthogonally adjacent to that selected will have an 80% chance of being populated.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=FrostWebs}} The webs themselves behave much like normal {{favilink|web|plural}}, causing creatures to become [[stuck]] upon occupying the same tile as them, but have the additional effect of cooling creatures next to or within them due to their extremely low [[temperature]] of -250°. This can cause the creature to freeze following prolonged exposure.


=== Budding ===
=== Budding ===
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Fjorn-Kosef has the unique property of being extremely difficult to freeze himself, having a freezing point and brittle temperature of -9999°.
Fjorn-Kosef has the unique property of being extremely difficult to freeze himself, having a freezing point and brittle temperature of -9999°.


Additionally, like the other legendary trolls, Fjorn-Kosef is capable of holding two-handed weapons in one hand; however, his ice-encrusted fists prevent him from holding anything.<ref name="ObjectBlueprints"/>
Additionally, like the other legendary trolls, Fjorn-Kosef is capable of holding two-handed weapons in one hand; however, his ice-encrusted fists prevent him from holding anything.
== Progressing Past ==
== Progressing Past ==
Fjorn-Kosef's lair has a small room located at the southeast corner containing {{favilink|stairs down}}, leading further into Bethesda Susa. The room is composed of {{favilink|marble wall|plural}}; entry is permitted through a silver {{favilink|thick metal door}}, unlocked via a {{favilink|silver key}}. One can always be found within Fjorn-Kosef's inventory, though such a key can also be obtained in other ways, notably as a reward from [[Village Quest|village quests]]. The key can be retrieved by killing Fjorn-Kosef, or by trading with him if the player's [[reputation]] with trolls is sufficiently high.  
{{main|slumping metal door}}
Fjorn-Kosef's lair has a small room located at the southeast corner containing {{f|stairs down}}, leading further into Bethesda Susa. The room is composed of {{f|marble wall|plural}}; entry is permitted through a silver {{f id|Troll Door 2}}, unlocked via a {{f id|Silver Trollking Key}}. One can always be found within Fjorn-Kosef's inventory, though such a key can also be obtained in other ways, notably as a reward from [[Village Quest|village quests]]. The key can be retrieved by killing Fjorn-Kosef, or by trading with him if the player's [[reputation]] with trolls is sufficiently high.
 
Entering the room containing the stairs does not necessarily require the player to go through the door; they can also break the walls or circumvent them through other methods, such as {{f|phasing|phasing}} through them or {{f|Teleportation|Teleporting}} past them. Additionally, creating stairs down using a {{f|spiral borer}} can allow the player to skip the room entirely.


Entering the room containing the stairs does not necessarily require the player to go through the door; they can also break the walls or circumvent them through other methods, such as [[phasing]] through them or [[Teleportation|teleporting]] past them. Additionally, creating stairs down using a {{favilink|spiral borer}} can allow the player to skip the room entirely.
== Tips ==
== Tips ==
{{Opinion}}
{{Opinion}}
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