Arc cannon: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 3 users not shown)
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| canbuild = no
| canbuild = no
| candisassemble = yes
| candisassemble = yes
| colorstr = &c
| colorstr = &W
| tilecolors = cw
| tilecolors = cW
| renderstr = )
| renderstr = )
| extra = {{Extra info|empsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | twohanded = yes | metal = yes | energycellrequired = yes | energyammoloader = yes}}
| inheritingfrom = BaseHeavyWeapon
| inheritingfrom = BaseHeavyWeapon
| unidentifiedinfo = {{Unidentified info | tile = arc cannon unidentified.png | name = weird artifact | altname = big firearm }}
| dynamictable = {{Dynamic object|Items|Arc Cannon}}
| unidentifiedimage = arc cannon unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = big firearm
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,HeavyWeaponMods
| desc = Cables purled together form the barrel of a blastgun that fires along the cambered electromagnetic field lines.
| desc = Cables purled together form the barrel of a blastgun that fires along the cambered electromagnetic field lines.
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-25 move speed{{)}}}}
-25 move speed{{)}}}}
| categories = Heavy Weapons
| categories = Heavy Weapons
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
An {{name}} is an [[artifact]] and a [[missile weapon combat|missile weapon]] belonging to the [[Heavy Weapon]] skill tree. Arc cannons must be [[Artifact examination|identified]] before they can be used; prior to examination, their display name will be "{{qud text|&Yweird artifact}}".
An {{name}} is an [[artifact]] and a [[missile weapon combat|missile weapon]] belonging to the [[Heavy Weapon]] skill tree. Arc cannons must be [[Artifact examination|identified]] before they can be used; prior to examination, their display name will be "{{qud text|&Yweird artifact}}".


Once identified, an arc cannon must be provided with [[energy]] in order to function. This can be accomplished by installing an [[:Category:Energy Cells|energy cell]] into the arc cannon. Additionally, arc cannons have integrated power systems, and can draw power directly from creatures that generate their own electricity, such as [[robots]] and creatures with [[Electrical Generation]] or an installed {{favilink|biodynamic power plant}}.{{Code Reference|class=IntegratedPowerSystems}} Arc cannons will always be found slotted with a {{favilink|chem cell}}.{{File Reference|file=ObjectBlueprints|name=Object}}
Once identified, an arc cannon must be provided with [[power]] in order to function. This can be accomplished by installing an [[:Category:Energy Cells|energy cell]] into the arc cannon. Additionally, arc cannons have integrated power systems, and can draw power directly from creatures that generate their own electricity, such as [[robots]] and creatures with [[Electrical Generation]] or an installed {{favilink|biodynamic power plant}}.{{Code Reference|class=IntegratedPowerSystems}} Arc cannons will always be found slotted with a {{favilink|chem cell}}.{{File Reference|file=ObjectBlueprints|name=Object}}


Once powered, an arc cannon can be activated to fire an {{qud text|&Welectrical arc}}, a single projectile that deals {{Heart}}{{dice tooltip|1d6}} electric damage.<ref name="Object"/> In addition to needing to [[PV|penetrate]] a target's {{AV}}[[AV]] in order to deal damage, the damage inflicted by an electrical arc will be influenced by the target's [[electric resistance]].  
Once powered, an arc cannon can be activated to fire an {{qud text|&Welectrical arc}}, a single projectile that deals {{Heart}}{{dice tooltip|1d6}} electric damage.<ref name="Object"/> In addition to needing to [[PV|penetrate]] a target's {{AV}}[[AV]] in order to deal damage, the damage inflicted by an electrical arc will be influenced by the target's [[electric resistance]].  
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== Obtaining ==
== Obtaining ==
The arc cannon can be:
The arc cannon can be:
* [[Disarm|Disarmed]] from {{favilink|arcwyrk|plural}}
* [[Disarm|Disarmed]] from {{favilink|arc cannon turret|plural}}
* [[Disarm|Disarmed]] from {{favilink|arc cannon turret|plural}}


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