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| id = Drop of Nectar | | id = Drop of Nectar | ||
| colorstr = &M | | colorstr = &M | ||
| tilecolors = WM | |||
| renderstr = % | | renderstr = % | ||
| hunger = None | | hunger = None | ||
| cookeffect = attributes | | cookeffect = attributes | ||
| inheritingfrom = Preservable | | inheritingfrom = Preservable | ||
| dynamictable = {{Dynamic object|Items|Drop of Nectar}} | |||
| desc = Eaters' nectar was extracted from its injector, thickened in the acrid air, and bottled for culinary use. | | desc = Eaters' nectar was extracted from its injector, thickened in the acrid air, and bottled for culinary use. | ||
| categories = Preserved Food | | categories = Preserved Food | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE -->When a {{name}} is used in a recipe, there is 25% chance to get +1 to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) permanently. | <!-- END QBE -->When a {{name}} is used in a recipe, there is 25% chance to get +1 to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) permanently. This cannot be rerolled with [[Precognition]].{{Code Reference | class= CookingDomainAttributes_UnitPermanentAllStats_25Percent | namespace = XRL.World.Effects | method = Init}} No matter the outcome, this will [[Mutations#Buying_Mutations|reseed the mutation pool]] next time a mutation is bought, as well as resetting {{favilink|brain brine}}'s [[random number generation|random seed]].{{Code Reference | namespace = XRL.World | class = GameObject | method = PermuteRandomMutationBuys}} | ||
If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar". | If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar". | ||
==Obtaining== | |||
Besides being preservable from an {{favilink|eaters' nectar injector}}, a {{name}} can be occasionally bought from {{favilink|chef|plural}} and {{favilink|kipper|plural}}; the chance to stock it heavily depends on the current [[zone tier]]. It is one of the few ingredients that never appear in a dynamically generated {{favilink|clay oven}}.{{Code Reference|class=CookingRecipe|method=RollOvenSafeIngredient}} Cooking with a {{favilink|canned Have-It-All}} has a 1.52% chance of replicating the {{name}}'s effects. | |||
{{references|2.0.203.28}} | |||
{{Food Navbox}} | {{Food Navbox}} |