Mirror shard: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Food
{{Food
| title = {{Qud text|&amp;Ymirror shard}}
| title = {{Qud text|{{Qud shader|Y|{{(}}mirror shard{{)}}}}}}
| image = mirror shard.png
| image = mirror shard.png
| weight = 1
| weight = 1
| featureweightinfo = yes
| commerce = 80
| commerce = 80
| id = Mirror Shard
| colorstr = &amp;Y
| colorstr = &amp;Y
| tilecolors = KY
| renderstr = %
| renderstr = %
| id = Mirror Shard
| hunger = Snack
| hunger = Snack
| preservedinto = {{ID to name|Mirror Dust}}
| preservedinto = Mirror Dust
| preservedquantity = 5
| preservedquantity = 5
| eatdesc = It's sharp and shimmering.
| exoticfood = yes
| exoticfood = yes
| oneat = {{OnEat ID to name|EffectOnEat}}
| oneat = {{OnEat ID to name|EffectOnEat}}
| inheritingfrom = Food
| inheritingfrom = Food
| desc = An artifact rent from a mirror world.
| dynamictable = {{Dynamic object|Items|Mirror Shard}}
| eatdesc = It cuts your tongue open and you start to shimmer
| desc = A shard of glass shines on sharp edges, its crack patterns characteristic of geologic pressure-tempering.
| categories = Food
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
{{name|pluralcaps}} are [[snacks]] that can be [[harvested]] from {{favilink|shattered mirror|plural}}, which are produced when {{favilink|quartziferous mirror|plural}} are destroyed.<ref><code>ObjectBlueprints.xml</code></ref>
Eating a mirror shard grants the player a {{qud text|&wmetabolized effect}} that will reflect 100% of damage taken back at an attacker. This effect can only trigger once per mirror shard eaten; upon reflecting damage, the metabolized effect will be removed. The effect will also be removed after 50 rounds if the damage reflection is not triggered.{{Code Reference|namespace=XRL.World.Effects|class=CookingDomainReflect_Reflect100_ProceduralCookingTriggeredAction_Effect}}
If the player has the [[Meal Preparation]] skill, they can preserve mirror shards into {{favilink|mirror dust}} at a {{favilink|campfire}} or {{favilink|clay oven}}. Mirror dust can be [[cooking effects|cooked with]] to obtain a weaker but longer-lasting reflection effect.
== References ==
<references/>
{{Food Navbox}}
[[Category:Food]]
[[Category:Food]]
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