Boomrose arrow: Difference between revisions
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imported>Trashmonks |
Trashmonks (talk | contribs) |
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| extra = {{Extra info|twohanded = no}} | | extra = {{Extra info|twohanded = no}} | ||
| inheritingfrom = BaseArrow | | inheritingfrom = BaseArrow | ||
| dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}} | | dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|Items|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}} | ||
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away. | | desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away. | ||
| categories = Arrows | | categories = Arrows | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools. | Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools. | ||
[[Category:Explosives]] |
Latest revision as of 22:17, 18 January 2024
boomrose arrow
Character
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ID?
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Boomrose Arrow |
Spawns in
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Extra Info: | |
Infobox data from game version 2.0.206.57
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boomrose arrow
Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away.
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes boomrose arrow usage an effective strategy against evasive or well-armored enemies with relatively low health pools.