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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|c|{{(}}pickaxe{{)}}}}}} | | title = {{Qud text|{{Qud shader|c|{{(}}pickaxe{{)}}}}}} | ||
| image = pickaxe.png | | image = pickaxe.png | ||
| pv = 4 | |||
| maxpv = 8 | |||
| damage = 1d3+1 | |||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | |||
| commerce = 0.01 | | commerce = 0.01 | ||
| weaponskill = {{SkillID to name|Axe}} | |||
| id = Pickaxe | | id = Pickaxe | ||
| tilecolors = yw | |||
| renderstr = ♦ | | renderstr = ♦ | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes}} | ||
| inheritingfrom = Tool | | inheritingfrom = Tool | ||
| desc = Its head is a shard of fullerite, pointed on one end and flat on the other. Its handle is a pole of fiberglass wrapped in fraying wood. | | dynamictable = {{Dynamic object|Items|Pickaxe}} | ||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | |||
| desc = Its head is a shard of fullerite, pointed on one end and flat on the other. Its handle is a pole of fiberglass and metal wrapped in fraying wood. | |||
| categories = Tools | | categories = Tools | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
A simple, if uncommon, digging implement. | <!-- END QBE --> | ||
A {{name}} is a simple, if uncommon, digging implement. It will destroy any [[wall]] after eight successful [[penetration|penetrations]]. | |||
For walls with a high armor value ([[AV]]), it may take quite a few attempted hits to penetrate with the {{Name}}. However, the player is always guaranteed to penetrate on a [[critical hit]]; as a result, with patience, even the most well-armored wall can be destroyed. | |||
Equipping the {{Name}} grants the "Dig" activated ability; this ability is a form of autoact which allows the player to select a tile as a target destination, regardless of distance or visibility. Confirming one's selection will cause the player to move in a straight line to the destination, while automatically attacking and destroying any walls in the way. | |||
== Obtaining == | |||
* A {{name}} is guaranteed to be found on the {{favilink|ancient bones}} in the {{favilink|waterlogged tunnel}} between {{favilink|Joppa}} and {{favilink|Red Rock}}. | |||
* {{favilink|Mafeo}} always will sell a {{Name}} at {{favilink|Grit Gate}}. | |||
== Considerations == | |||
{{ | {{opinion}} | ||
* Although it will destroy walls with eight successful penetrations, it is not particularly effective against mid-level walls compared to the {{favilink|nanopneumatic jackhammer}} or [[Burrowing Claws]] due to its poor inherent {{PV}}'''PV'''. | |||
* Against high-AV walls such as {{favilink|fulcrete}}, however, both pickaxes and jackhammers will fail to penetrate. In this case, the significantly lower weight of the pickaxe may outweigh the lower PV. |