19,173
edits
(Items composed of fungal matter) |
Trashmonks (talk | contribs) |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 14: | Line 14: | ||
| desc = Magenta showers the heterotrophs in a wet film that inhibits their absorption of dead animal and plant-things. | | desc = Magenta showers the heterotrophs in a wet film that inhibits their absorption of dead animal and plant-things. | ||
| categories = Gases | | categories = Gases | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
Line 64: | Line 64: | ||
The damage done by fungicide depends on the target.<ref name="GasDamaging"><code>XRL.World.Parts.GasDamaging</code></ref> For a more detailed breakdown of the types of targets listed here, refer to the Objects Affected section below. | The damage done by fungicide depends on the target.<ref name="GasDamaging"><code>XRL.World.Parts.GasDamaging</code></ref> For a more detailed breakdown of the types of targets listed here, refer to the Objects Affected section below. | ||
* Fungicide deals damage to ''mutated fungus'' and those with [[fungal infections]]. ''Mutated fungus'' more or less encompasses all fungus that are combat-capable and have faction associations, except broodpuffs. | * Fungicide deals damage to ''mutated fungus'' and those with [[fungal infections]] or [[Chimera|mutated fungal body parts]]. ''Mutated fungus'' more or less encompasses all fungus that are combat-capable and have faction associations, except broodpuffs. | ||
* Fungicide deals significantly increased damage to all other fungus, generally meaning any sessile fungus that are not capable of combat and do not have faction associations. | * Fungicide deals significantly increased damage to all other fungus, generally meaning any sessile fungus that are not capable of combat and do not have faction associations. | ||
* Fungicide deals significantly increased damage to objects composed of live fungal matter. | * Fungicide deals significantly increased damage to objects composed of live fungal matter. | ||
* Fungicide deals '''''no''''' damage to anything else. | * Fungicide deals '''''no''''' damage to anything else. | ||
The following damage formulas are used to calculate defoliant damage:<ref name="GasDamaging" /> | The following damage formulas are used to calculate defoliant and fungicide damage:<ref name="GasDamaging" /> | ||
{| class="wikitable" | {| class="wikitable" | ||
| style="border-top:1px solid transparent;border-left:1px solid transparent" | | | style="border-top:1px solid transparent;border-left:1px solid transparent" | | ||
Line 84: | Line 84: | ||
|} | |} | ||
In theory, this means that a typical cloud of | In theory, this means that a typical cloud of fungicide gas (~100 density) will deal approximately: | ||
* '''<u>1 damage per turn</u>''' to mutated fungus and creatures with fungal infections. | * '''<u>1 damage per turn</u>''' to mutated fungus and creatures with fungal infections. | ||
* '''<u>100 damage per turn</u>''' to sessile fungus or objects composed of live fungal matter. | * '''<u>100 damage per turn</u>''' to sessile fungus or objects composed of live fungal matter. |