Mechanical: Difference between revisions

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Add bullet point that roboticized creatures can be repaired
(not technically an effect, not sure how to categorize)
 
m (Add bullet point that roboticized creatures can be repaired)
 
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{{infobox row|ID|Roboticized}}
{{infobox row|ID|Roboticized}}
}}{{#vardefine:name|{{qud text|&cmechanical|notxml}}}}
}}{{#vardefine:name|{{qud text|&cmechanical|notxml}}}}
{{name}} is a rare part that all creatures are eligible of becoming. Upon creature spawn, they have a 0.00001% chance of being {{name}}. Robots cannot be mechanical.
{{name|caps}} is a rare creature modifier. All creatures have a 1/20,000 chance (0.005%) of generating as a {{name}} creature when they spawn.<ref><code>ObjectBlueprints.xml</code></ref>{{Code Reference|class=Roboticized}}
 
Robots are already mechanical, so they cannot gain this modifier.


When {{name}}, creatures:
When {{name}}, creatures:
* Are invulnerable to mental attacks (have no brain)
* Are invulnerable to mental attacks
* Are made out of [[metal]] if they weren't already
* Are made out of [[metal]] if they weren't already
* Grant [[Night Vision]] at level 12 if the creature does not already have [[Dark Vision]]
* Can be [[Repair|repaired]] when damaged
* No longer drops a corpse
* Gain {{favilink id|Mutation:DarkVision}} at level 12 unless they already have [[Dark Vision]].
* Have their base Electric resistance is set to -50
* No longer drop a corpse
* Have their base Heat and Cold resistance is set to 25
* Have their base Electric resistance set to -50
* Have their base Heat and Cold resistance set to 25
* Are considered Inorganic
* Are considered Inorganic
* Bleeds {{favilink|oil}}, and is able to bleed if not able to before
* Bleed {{favilink|oil}}, and are able to bleed if not able to before
* [[Dismember]]ed parts will be able to be [[Disassemble]]d into [[bits]]
* [[Dismember]]ed parts will be able to be [[Disassemble]]d into [[bits]]
* All body parts are considered mechanical (and thus ineligible for [[fungal infection]]s and [[tattoo gun|tattooing]])
* Will have all body parts considered mechanical (and thus ineligible for [[fungal infection]]s and [[tattoo gun|tattooing]])
* Their name will have {{qud text|&cmechanical|notxml}} prepended
* Will have {{qud text|&cmechanical|notxml}} prepended to their name
* Have "There is a low, persistent hum emanating outward." appended to their description
* Have "There is a low, persistent hum emanating outward." appended to their description
* Gain additional qualities that are common to [[robots]]. This includes:
** Immunity to disease, confusion, poison, and [[Respiration|inhaled gas effects]]
** Vulnerability to [[EMP]]
** Have a chance to drop scrap on death
== References ==
<references />

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