Bethesda Susa: Difference between revisions
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| gotoid = '''Surface:''' JoppaWorld.25.3.1.1.10</br>''' | | gotoid = '''Surface:''' JoppaWorld.25.3.1.1.10</br>''' | ||
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'''Bethesda Susa''' is a mid-game dungeon that the player is sent to with the quest [[Decoding the Signal]]. | '''Bethesda Susa''' is a mid-game dungeon that the player is sent to with the quest [[Decoding the Signal]] once [[More Than a Willing Spirit]] is complete. For a guide on clearing Bethesda Susa, see [[Bethesda Susa/Guide]]. | ||
{{Missing info|Add list of all creatures on each floor, more tidying up}} | |||
== | ==Floors== | ||
{| class="wikitable" style="text-align:center" | |||
! Levels | |||
! Absolute Z Levels | |||
! Name | |||
|- | |||
| style="padding:0em 1em"| 0 | |||
| 10 | |||
| [[#Surface|Surface]] | |||
|- | |||
| 1 | |||
| 11 | |||
| [[#ruined wharf|ruined wharf]] | |||
|- | |||
| 2-4 | |||
| 12-14 | |||
| [[#healing pools|healing pools]] | |||
|- | |||
| 5 | |||
| 15 | |||
| [[#abandoned ward|abandoned ward]] | |||
|- | |||
| 6-10 | |||
| 16-20 | |||
| [[#ruined ward|ruined ward]] | |||
|- | |||
| 11-12 | |||
| 21-22 | |||
| [[#abandoned ward 2|abandoned ward 2]] | |||
|- | |||
| 13 | |||
| 23 | |||
| [[#cybernetics ward|cybernetics ward]] | |||
|- | |||
| 14-15 | |||
| 24-25 | |||
| [[#cryobarrios|cryobarrios]] | |||
|- | |||
| 16 | |||
| 26 | |||
| [[#Temple of the Rock|Temple of the Rock]] | |||
|} | |||
== | ===Surface=== | ||
=== | {| class="wikitable" style="text-align:center" | ||
Temperature | ! Level | ||
! Absolute</br>Z Level | |||
! Temperature | |||
|- | |||
| 0 | |||
| 10 | |||
| 25 | |||
|} | |||
A fairly typical jungle exterior with new faction creatures and a down staircase. | A fairly typical jungle exterior with new faction creatures and a down staircase. | ||
=== | ===ruined wharf=== | ||
Temperature | {| class="wikitable" style="text-align:center" | ||
! Level | |||
! Absolute</br>Z Level | |||
! Temperature | |||
|- | |||
| 1 | |||
| 11 | |||
| 16 | |||
|} | |||
An underground river passes through here from the zones to the north and south. | An underground river passes through here from the zones to the north and south. | ||
=== | ===healing pools=== | ||
Temperature | {| class="wikitable" style="text-align:center" | ||
! Level | |||
! Absolute Z Level | |||
! Temperature | |||
|- | |||
| 2 | |||
| 12 | |||
| 7 | |||
|- | |||
| 3 | |||
| 13 | |||
| -2 | |||
|- | |||
| 4 | |||
| 14 | |||
| -11 | |||
|} | |||
The first of three similar levels, each containing a unique [[trolls|troll]]. This level is guarded by {{favilink|Jotun, Who Parts Limbs}}, who carries the {{favilink|bronze key}} needed to unlock the down staircase. If you are neutral with the Trolls faction, you may trade with them for the key. | The first of three similar levels, each containing a unique [[trolls|troll]]. This level is guarded by {{favilink|Jotun, Who Parts Limbs}}, who carries the {{favilink|bronze key}} needed to unlock the down staircase. If you are neutral with the Trolls faction, you may trade with them for the key. | ||
The next level is guarded by {{favilink|Fjorn-Kosef, Who Knits The Icy Lattice}}, who holds the {{favilink|silver key}} needed to proceed. Similarly to Jotun, they may be traded with if the player's faction reputation is sufficient. | |||
The final healing pools floor is defended by the invisible {{favilink|Haggabah, Who Plies The Umbral Path}}, the third and most dangerous of the trolls. Haggabah possesses the {{favilink|gold key}} required to advance. | |||
=== | ===abandoned ward=== | ||
Temperature | {| class="wikitable" style="text-align:center" | ||
! Level | |||
! Absolute Z Level | |||
! Temperature | |||
|- | |||
| 5 | |||
| 15 | |||
| -20 | |||
|} | |||
On this level is a {{favilink|chrome platform}} which is an elevator that can be used to skip the next 5 floors. Stand on it and activate the {{favilink|control switch (elevator)}} to go down. This same elevator can be recalled to anywhere in its path by using the button stationed there, and can be used to re-ascend to this floor. | On this level is a {{favilink|chrome platform}} which is an elevator that can be used to skip the next 5 floors. Stand on it and activate the {{favilink|control switch (elevator)}} to go down. This same elevator can be recalled to anywhere in its path by using the button stationed there, and can be used to re-ascend to this floor. | ||
=== | ===ruined ward=== | ||
Temperature | {| class="wikitable" style="text-align:center" | ||
! Level | |||
! Absolute Z Level | |||
! Temperature | |||
|- | |||
| 6 | |||
| 16 | |||
| -29 | |||
|- | |||
| 7 | |||
| 17 | |||
| -38 | |||
|- | |||
| 8 | |||
| 18 | |||
| -47 | |||
|- | |||
| 9 | |||
| 19 | |||
| -56 | |||
|- | |||
| 10 | |||
| 20 | |||
| -65 | |||
|} | |||
The third ruined ward, or the eighth floor of the dungeon, is the only place you can meet and speak to the potentially deadly {{favilink|Alchemist}}, which grants an [[achievements|achievement]]. | |||
===abandoned ward 2=== | |||
{| class="wikitable" style="text-align:center" | |||
! Level | |||
! Absolute</br>Z Level | |||
! Temperature | |||
|- | |||
| 11 | |||
| 21 | |||
| -74 | |||
|- | |||
| 12 | |||
| 22 | |||
| -83 | |||
|} | |||
The 11th level holds the destination platform for the elevator from the 5th level. If the elevator platform is not present, it may be called to this floor using the control switch, or the player can jump into the {{favilink|deep shaft}} where it would be as an alternative to taking the stairs down. | |||
===Level 13: cybernetics ward=== | ===Level 13: cybernetics ward=== | ||
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On this floor are four {{favilink|becoming nook|plural}}. | On this floor are four {{favilink|becoming nook|plural}}. | ||
===Level 14: | ===Level 14: cryobarrios=== | ||
Temperature | {| class="wikitable" style="text-align:center" | ||
! Level | |||
There are six cryogenic chambers on | ! Absolute</br>Z Level | ||
! Temperature | |||
|- | |||
| 14 | |||
| 24 | |||
| -101 | |||
|- | |||
| 15 | |||
| 25 | |||
| -110 | |||
|} | |||
There are six cryogenic chambers on the 14th level, and the intact ones are filled with {{favilink|Cryogenic mist}}. A {{favilink|phase spider}} has been spinning {{favilink|phase web|plural}} at the east end of the floor, which are one possible way of passing through the {{favilink|fused security door}} sealing the stairs downward. | |||
Floor 15 contains six more intact cryogenic chambers, several of which contain (in a frozen state) potentially game-ending creatures. Also, there is a (non-frozen) {{favilink|juicing cannibal}} carrying a fully operational {{favilink|missile launcher}}. If the cannibal explodes open any of the chambers, the player may be forced to confront: | |||
* {{favilink|Saad Amus, The Sky-Bear}}, who carries his {{favilink|The Flume-Flier of the Sky-Bear}} and {{favilink|ceremonial vibrokhopesh}} | * {{favilink|Saad Amus, The Sky-Bear}}, who carries his {{favilink|The Flume-Flier of the Sky-Bear}} and {{favilink|ceremonial vibrokhopesh}} | ||
* a {{favilink|yempuris phi}} | * a {{favilink|yempuris phi}} | ||
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At the west end of the level is another {{favilink|chrome platform}} and a switch to go down a single floor to the final level. | At the west end of the level is another {{favilink|chrome platform}} and a switch to go down a single floor to the final level. | ||
=== | ===Temple of the Rock=== | ||
Temperature | {| class="wikitable" style="text-align:center" | ||
! Level | |||
! Absolute</br>Z Level | |||
! Temperature | |||
|- | |||
| 16 | |||
| 26 | |||
| '''25''' | |||
|} | |||
If the player has sufficient reputation to enter the holy places of the [[Mechanimist]] faction, this is a peaceful level. If not, they may be forced to confront a variety of dangerous Mechanimists, including {{favilink|Phinae Hoshaiah, High Priest of the Rock}}, in order to make their way to the {{favilink|baetyl (Bethesda Susa)}} and advance the [[Decoding the Signal]] quest. | If the player has sufficient reputation to enter the holy places of the [[Mechanimist]] faction, this is a peaceful level. If not, they may be forced to confront a variety of dangerous Mechanimists, including {{favilink|Phinae Hoshaiah, High Priest of the Rock}}, in order to make their way to the {{favilink|baetyl (Bethesda Susa)}} and advance the [[Decoding the Signal]] quest. | ||