Instant death: Difference between revisions

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(→‎Methods of Instant Death: grammar style unification)
m (clean up inconsistent use of plain form versus gerund)
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| Stand in the path of a {{Favilink|salt kraken}} or {{Favilink|star kraken}}'s consuming movement (indicated by flashing){{Code Reference | class = Consumer | method = Consume}} || [[*gulp*]] || No || You were consumed whole by a [salt kraken/star kraken].
| Stand in the path of a {{Favilink|salt kraken}} or {{Favilink|star kraken}}'s consuming movement (indicated by flashing){{Code Reference | class = Consumer | method = Consume}} || [[*gulp*]] || No || You were consumed whole by a [salt kraken/star kraken].
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| Drink or cook with {{Favilink|neutron flux}} (''specifically'' drinking or cooking with it; other actions with flux merely do large amounts of damage){{Code Reference | namespace = XRL.Liquids | class = LiquidNeutronFlux | method = Drank}} || [[Starry Demise]] || No || You were crushed under the weight of a thousand suns.
| Drink or cook with {{Favilink|neutron flux}} (''specifically'' drink or cook with it; other actions with flux merely do large amounts of damage){{Code Reference | namespace = XRL.Liquids | class = LiquidNeutronFlux | method = Drank}} || [[Starry Demise]] || No || You were crushed under the weight of a thousand suns.
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| Be turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem].
| Be turned into a gem by a [[Transmute into Gem|gemming]] attack{{Code Reference | class = ModTransmuteOnHit | method = FireEvent}} || [[Jeweled Dusk]] || No || You were transmuted into [a gem].
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| Be any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) and either running out the duration of the effect that spawned you or disconnecting yourself from an originating {{favilink|force projector}} ||[[I-]]|| Yes || Your mind winks out of existence.
| Be any temporary forcefield (such as from a {{favilink|stasis grenade}}, {{favilink|Force Bubble}}, or {{favilink|Force Wall}}) and either run out the duration of the effect that spawned you or disconnect yourself from an originating {{favilink|force projector}} ||[[I-]]|| Yes || Your mind winks out of existence.
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| Be affected by [[normality]] when your existence is supported by a [[Reality distortion|reality-distorting effect]] (for example, being a {{Favilink | Temporal Fugue}} clone or animated {{Favilink | forcefield}}) ||[[I-]]|| Yes || Your mind winks out of existence.
| Be affected by [[normality]] when your existence is supported by a [[Reality distortion|reality-distorting effect]] (for example, being a {{Favilink | Temporal Fugue}} clone or animated {{Favilink | forcefield}}) ||[[I-]]|| Yes || Your mind winks out of existence.
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| Be a {{favilink|lava|magmatic}} {{favilink|soupy sludge}} and dropping below flaming temperature || || No || You cooled into a block of shale.
| Be a {{favilink|lava|magmatic}} {{favilink|soupy sludge}} and drop below flaming temperature || || No || You cooled into a block of shale.
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| Be a wall and getting [[Slam | slammed]] (including by yourself){{Code Reference | namespace = XRL.World.Parts.Skill | class = Cudgel_Slam | method = Cast}} || || Yes ||
| Be a wall and get [[Slam | slammed]] (including by yourself){{Code Reference | namespace = XRL.World.Parts.Skill | class = Cudgel_Slam | method = Cast}} || || Yes ||
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| Be a {{favilink|giant centipede nest}} and collapsing due to spawning the maximum number of giant centipedes || || Yes ||
| Be a {{favilink|giant centipede nest}} and collapse due to spawning the maximum number of giant centipedes || || Yes ||
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| Be a {{favilink|Temporal Fugue}} clone and running out the duration of the {{favilink|Temporal Fugue}} that spawned you{{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}}{{Code Reference | class = Temporary | method = Expire}} || || Yes ||
| Be a {{favilink|Temporal Fugue}} clone and run out the duration of the {{favilink|Temporal Fugue}} that spawned you{{Code Reference | namespace = XRL.World.Parts.Mutation | class = TemporalFugue | method = PerformTemporalFugue}}{{Code Reference | class = Temporary | method = Expire}} || || Yes ||
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| Be in a [[waking dream]] and have your original body be destroyed|| || No|| Your dream collapsed.
| Be in a [[waking dream]] and have your original body be destroyed|| || No || Your dream collapsed.
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| Be a creature scripted to disappear when they leave the zone, and leave the zone (ex. Eskhind in the charred tree, after you tell her to go to Bey Lah) || || Yes || Your mind winks out of existence.
| Be a creature scripted to disappear when you leave the zone, and leave the zone (e.g., Eskhind in the charred tree, after you tell her to go to Bey Lah) || || Yes || Your mind winks out of existence.
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| Have your original body be destroyed when dominating another creature (caused by, e.g., any effect on this page being applied to your body while you're away){{Code Reference | namespace = XRL.World.Effects | class = Dominated | method = Remove}} || || N/A || Your original body was lost.
| Have your original body be destroyed when dominating another creature (caused by, e.g., any effect on this page being applied to your body while you're away){{Code Reference | namespace = XRL.World.Effects | class = Dominated | method = Remove}} || || N/A || Your original body was lost.