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(added occluding property, short note on metal creatures) |
(→Cannot be removed once equipped: several implementations of this) |
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Items with this property can't be unequipped normally by the player, but can be unequipped under other circumstances by the game, such as when they're destroyed. | Items with this property can't be unequipped normally by the player, but can be unequipped under other circumstances by the game, such as when they're destroyed. | ||
For modding purposes, this property corresponds to the <code>Cursed</code> object | For modding purposes, this property corresponds to the <code>Cursed</code>, <code>CursedCybernetics</code>, and <code>NaturalEquipment</code> object parts. | ||
===EMP Sensitive=== | ===EMP Sensitive=== |
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