Sower's seed: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.201.48}} | ||
{{Item | {{Item | ||
| title = {{Qud text|sower's seed}} | | title = {{Qud text|sower's seed}} | ||
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| damage = 1 | | damage = 1 | ||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | |||
| commerce = 10 | | commerce = 10 | ||
| isthrown = yes | | isthrown = yes |
Revision as of 04:20, 1 November 2020
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
sower's seed
Character
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* |
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ID?
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Sowers_Seed |
sower's seed
A small, warm seed.
The sower's seed is a type of grenade carried and used by goatfolk sowers. It has explosive force equal to a high explosive grenade mk I, but only deals the default 2d6 damage.[1] It does not need to be identified, because it is not a tinkering item (artifact).
References
- ↑ XRL.World.Parts.HEGrenade