Witchwood tree: Difference between revisions

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imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(blurb, added ripe/unripe tiles)
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| dynamictable = {{Dynamic object|DesertCanyon_FarmablePlants}} </br>{{Dynamic object|Hills_FarmablePlants}} </br>{{Dynamic object|Jungle_FarmablePlants}} </br>{{Dynamic object|DesertCanyon_Plants}} </br>{{Dynamic object|Hills_Plants}} </br>{{Dynamic object|Jungle_Plants}}
| dynamictable = {{Dynamic object|DesertCanyon_FarmablePlants}} </br>{{Dynamic object|Hills_FarmablePlants}} </br>{{Dynamic object|Jungle_FarmablePlants}} </br>{{Dynamic object|DesertCanyon_Plants}} </br>{{Dynamic object|Hills_Plants}} </br>{{Dynamic object|Jungle_Plants}}
| desc = Long, golden fronds unfurl when the desert wind moistens. Pieces of its bark, collated into tiny, interlocked plates, are chewed off.
| desc = Long, golden fronds unfurl when the desert wind moistens. Pieces of its bark, collated into tiny, interlocked plates, are chewed off.
| categories = Plants
}}
}}
[[Category:Plants]]
A {{name}} is a [[harvestry|harvestable]] plant that can be found within the [[hills]], [[desert canyon]], and [[jungle]]. Ripeness can be determined by looking at the {{name|possessive}} bark. Ripe trees have a red color while unripe trees are brown.
{| class="wikitable"
!Unripe
!Ripe
|-
|[[File:Witchwood tree unripe.png]]
|[[File:Witchwood tree ripe.png]]
|}
When created, they have a 1 in 75 chance of starting ripe. They do not "ripen" later if they spawn unripe.

Revision as of 00:37, 24 September 2019

witchwood tree
Witchwood tree.png
200
lbs.
Weight
Character

¥

ID?Use this ID to Wish for the item

Witchwood Tree

Harvested into

witchwood bark(favilink error!)

Spawns in

DesertCanyon_FarmablePlants
Hills_FarmablePlants
Jungle_FarmablePlants
DesertCanyon_Plants
Hills_Plants
Jungle_Plants

witchwood tree

Long, golden fronds unfurl when the desert wind moistens. Pieces of its bark, collated into tiny, interlocked plates, are chewed off.

Perfect

A witchwood tree is a harvestable plant that can be found within the hills, desert canyon, and jungle. Ripeness can be determined by looking at the witchwood tree's bark. Ripe trees have a red color while unripe trees are brown.

Unripe Ripe
Witchwood tree unripe.png Witchwood tree ripe.png

When created, they have a 1 in 75 chance of starting ripe. They do not "ripen" later if they spawn unripe.