Boomrose arrow: Difference between revisions
Jump to navigation
Jump to search
imported>Trashmonks |
imported>Trashmonks |
||
Line 13: | Line 13: | ||
| renderstr = / | | renderstr = / | ||
| extra = {{Extra info|twohanded = no}} | | extra = {{Extra info|twohanded = no}} | ||
| inheritingfrom = | | inheritingfrom = BaseArrow | ||
| dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}} | | dynamictable = {{Dynamic object|Ammo|Boomrose Arrow}} </br>{{Dynamic object|MeleeWeapons|Boomrose Arrow}} | ||
| desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away. | | desc = Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away. | ||
| categories = Arrows | | categories = Arrows | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.53 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools. | Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes {{Name}} usage an effective strategy against evasive or well-armored enemies with relatively low health pools. |
Revision as of 15:24, 28 November 2020
boomrose arrow
Character
|
/ |
---|---|
ID?
|
Boomrose Arrow |
Spawns in
|
|
Extra Info: | |
Infobox data from game version 2.0.201.53
|
boomrose arrow
Reds and oranges swirl in the bulbous arrowhead. Ignition is a notch away.
Explodes on impact, dealing 1d6 undodgeable and unblockable damage. This makes boomrose arrow usage an effective strategy against evasive or well-armored enemies with relatively low health pools.