Template:Inventory: Difference between revisions
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(replaced with Test version) |
(equipped defaults to no now) |
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<noinclude>{{#cargo_declare:_table=Inventory|Item=String|Quantity=Integer|Equipped=Boolean}}[[Category:Templates]]</noinclude><includeonly>{{#cargo_store:_table=Inventory|Item={{{1|}}}|Quantity={{{2|1}}}|Equipped={{{3| | <noinclude>{{#cargo_declare:_table=Inventory|Item=String|Quantity=Integer|Equipped=Boolean}}[[Category:Templates]]</noinclude><includeonly>{{#cargo_store:_table=Inventory|Item={{{1|}}}|Quantity={{{2|1}}}|Equipped={{{3|no}}}}}<div class="qud-inventory-item">{{favilink|{{{1}}}}} <span class="qud-item-qty">x{{{2|1}}}</span></div></includeonly><noinclude> | ||
Template for inventory items that a Character is carrying. Meant for use in the <code>Character</code> template. | Template for inventory items that a Character is carrying. Meant for use in the <code>Character</code> template. |
Revision as of 19:04, 12 August 2019
This template defines the table "Inventory". View table.
Template for inventory items that a Character is carrying. Meant for use in the Character
template.
1st argument | item name. use string, it will turn it into a link using Template:favilink. |
---|---|
2nd argument | quantity. defaults to 1 |
3rd argument | is the item equipped? Enter yes here to indicate that the item is equipped (used for Cargo storage).
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Examples
{{inventory|hypertractor}}
Character is carrying 1 hypertractor that is not equipped.
{{inventory|ulnar stimulators|2}}
Character is carrying 2 ulnar stimulators that are not equipped.
{{inventory|laser pistol|2|equipped}}
Character is carrying 2 laser pistols that are both equipped.