Data:Rust-pitted saw: Difference between revisions
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| extra = {{Extra info|empsensitive = yes | metal = yes}} | | extra = {{Extra info|empsensitive = yes | metal = yes}} | ||
| inheritingfrom = NaturalWeapon | | inheritingfrom = NaturalWeapon | ||
| desc = | | desc = {{Qud shader|rules|{{(}}Strength Bonus Cap: 1000 | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1000 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | ||
| categories = Natural Weapons | | categories = Natural Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 19:31, 21 January 2023
rust-pitted saw
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Skill Used
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Character
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ID?
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Sawhander_Saw |
Extra Info:
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Infobox data from game version 2.0.204.52
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The natural weapon of the saw-hander.