Data:Rust-pitted saw: Difference between revisions

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Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2
Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2
Line 12: Line 12:
| extra = {{Extra info|empsensitive = yes | metal = yes}}
| extra = {{Extra info|empsensitive = yes | metal = yes}}
| inheritingfrom = NaturalWeapon
| inheritingfrom = NaturalWeapon
| desc = A hideous specimen.
| desc = {{Qud shader|rules|{{(}}Strength Bonus Cap: 1000
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1000
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.203.20
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 19:31, 21 January 2023

rust-pitted saw
\
Adaptive PV
(Vibro)
♥
2d8
average: 9range: 2-16
Skill Used

Axe

Character

\

ID?Use this ID to Wish for the item

Sawhander_Saw

Extra Info:
rust-pitted saw

Strength Bonus Cap: 1000
Weapon Class: Axe (cleaves armor on critical hit)

Perfect

The natural weapon of the saw-hander.