Lead slug: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.47}}
{{Item
{{Item
| title = {{Qud text|lead slug}}
| title = {{Qud text|lead slug}}
Line 8: Line 7:
| damage = 1d2
| damage = 1d2
| weight = 0
| weight = 0
| featureweightinfo = yes
| commerce = 0.01
| commerce = 0.01
| id = Lead Slug
| id = Lead Slug
Line 15: Line 15:
| canbuild = yes
| canbuild = yes
| candisassemble = no
| candisassemble = no
| colorstr = &amp;y
| colorstr = &amp;w
| renderstr = /
| renderstr = /
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
Line 22: Line 22:
| desc = A lump of lead.
| desc = A lump of lead.
| categories = Ammo
| categories = Ammo
| gameversion = 2.0.201.53
}}
}}
<!-- END QBE -->A {{name}} is one type of projectile that is used as ammunition. The damage of weapons that use {{name|plural}} are determined by the gun themselves, not the bullet. The damage and PV of the lead slug are when it is used as a melee weapon.
<!-- END QBE -->A {{name}} is one type of projectile that is used as ammunition. The damage of weapons that use {{name|plural}} are determined by the gun themselves, not the bullet. The damage and PV of the lead slug are when it is used as a melee weapon.