List of Body Parts: Difference between revisions
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=== Hand === | === Hand === | ||
Variants: ''{{#invoke:Body Part Variants|listvariants|Hand}}'' | Variants: ''{{#invoke:Body Part Variants|listvariants|Hand}}'' | ||
Hands are able to hold all items, but they are used mostly for [[:Category:Melee Weapons|melee weapons]]. | Hands are able to hold all items, but they are used mostly for [[:Category:Melee Weapons|melee weapons]]. | ||
=== Missile Weapon === | === Missile Weapon === | ||
Variants: ''{{#invoke:Body Part Variants|listvariants|Missile Weapon}}'' | Variants: ''{{#invoke:Body Part Variants|listvariants|Missile Weapon}}'' | ||
Missile weapons are used to hold all [[:Category:Missile Weapons|missile weapons]]. | Missile weapons are used to hold all [[:Category:Missile Weapons|missile weapons]]. | ||
=== Thrown Weapon === | === Thrown Weapon === | ||
Variants: ''{{#invoke:Body Part Variants|listvariants|Thrown Weapon}}'' | Variants: ''{{#invoke:Body Part Variants|listvariants|Thrown Weapon}}'' | ||
An abstract slot used to throw [[:Category:Thrown Weapons|thrown weapons]]. | An abstract slot used to throw [[:Category:Thrown Weapons|thrown weapons]]. | ||
= Parts with no wearable items = | = Parts with no wearable items = | ||
These are body parts that cannot be equipped with things. This excludes natural weapons that a creature starts with. [[Fungal Infections]] can still be applied on these. | These are body parts that cannot be equipped with things. This excludes natural weapons that a creature starts with. [[Fungal Infections]] can still be applied on these. |