Backswing: Difference between revisions
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imported>CaptainTechnicality54384 No edit summary |
(Press F for axe backswing) |
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{{skill | {{skill | ||
|title=Backswing | |title=Backswing | ||
|class= | |class=Cudgel | ||
|cost=100 | |cost=100 | ||
|req={{color|R|23 Strength}} | |req={{color|R|23 Strength}} | ||
|desc=Whenever you | | prereq=Cudgel | ||
|desc=Whenever you make a cudgel attack with your primary hand, there's a 25% chance you make an additional free attack with the same hand.}} | |||
== Summary == | == Summary == | ||
Backswing is a mid-level skill found in | Backswing is a mid-level skill found in Cudgel skill tree which grants a chance to make additional attack after you attack with your cudgel in your primary hand. This is treated like another attack, so the second attack can miss. | ||
==Version History== | |||
Before patch 2.0.188.0, Backswing was also available for axes as well, and it only activated after a missed strike. Although these skills exist in different skill trees, they affect both weapon types, and have identical behavior, despite each having their own class in the game's code. | |||
{{qud quote|Whenever you miss with an axe or cudgel attack, there's a 25% chance you make an additional attack. You can't backswing off a missed backswing.}} | |||
This gave diminishing returns as the more likely the skill was to activated, the more likely the second attack will miss as well. | |||