Pickaxe: Difference between revisions

Jump to navigation Jump to search
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2)
Line 3: Line 3:
| title = {{Qud text|{{Qud shader|c|{{(}}pickaxe{{)}}}}}}
| title = {{Qud text|{{Qud shader|c|{{(}}pickaxe{{)}}}}}}
| image = pickaxe.png
| image = pickaxe.png
| pv = 4
| maxpv = 8
| damage = 1d3+1
| weight = 1
| weight = 1
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 0.01
| commerce = 0.01
| weaponskill = {{SkillID to name|Axe}}
| id = Pickaxe
| id = Pickaxe
| tilecolors = yw
| tilecolors = yw
| renderstr = ♦
| renderstr = ♦
| extra = {{Extra info|empsensitive = yes | metal = yes}}
| extra = {{Extra info|empsensitive = yes | powerloadsensitive = yes | metal = yes}}
| inheritingfrom = Tool
| inheritingfrom = Tool
| dynamictable = {{Dynamic object|Items|Pickaxe}}
| dynamictable = {{Dynamic object|Items|Pickaxe}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = Its head is a shard of fullerite, pointed on one end and flat on the other. Its handle is a pole of fiberglass and metal wrapped in fraying wood.
| desc = Its head is a shard of fullerite, pointed on one end and flat on the other. Its handle is a pole of fiberglass and metal wrapped in fraying wood.
| categories = Tools
| categories = Tools
| gameversion = 2.0.204.52
| gameversion = 2.0.204.82
}}
}}
<!-- END QBE -->
<!-- END QBE -->