User:Egocarib/Sandbox: Difference between revisions

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NOTES:
* Cargo query runs slow, maybe due to use of <code>%LIKE%</code> in [[Template:Food that grants]].
** However, can't do an exact match unless Food table is updated, right now it has some weird combined pagename/cook effect strings in the CookEffect column
** Another option would be just straight favilinks if we can't fix the table
* "Agility" query is showing congealed skulk twice
* "Reflect" query shows both "Reflect" (spine fruit jam, which is correct) and "ReflectHighTier" (mirror dust, which is incorrect) due to the <code>%LIKE%</code> logic of [[Template:Food that grants]].
** Either need to fix the template somehow, or replace "Reflect" query with simple favilinks. (since the word Reflect is included in ReflectHighTier)


{| class="wikitable"
! style="width:470px" | Trigger Condition
! style="width:130px" | Cooking Domain
! Possible Ingredients
|-
| Whenever you perform a critical hit,
| [[ Agility-based cooking effects | Agility ]]
| {{ Food that grants |Agility-based| commas }}
|-
| Whenever you suffer a 2X or greater physical penetration,
| [[ Armor-based cooking effects | Armor ]]
| {{ Food that grants |Armor-based| commas }}
|-
| Whenever you identify an artifact,
| [[ Artifact-based cooking effects | Artifacts ]]
| {{ Food that grants |Artifact-based| commas }}
|-
| Whenever you deal cold damage, there's a 25% chance
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas }}
|-
| Whenever you are slowed by cold,
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas }}
|-
| Whenever you deal electric damage, there's a 25% chance
| [[ Electric-based cooking effects | Electric ]]
| {{ Food that grants |Electric-based| commas }}
|-
| Whenever you eat a dreadroot tuber or lah petal,
| [[ Fear-based cooking effects | Fear ]]
| {{ Food that grants |Fear-based| commas }}
|-
| Whenever you become afraid,
| [[ Fear-based cooking effects | Fear ]]
| {{ Food that grants |Fear-based| commas }}
|-
| Whenever you eat a mushroom,
| [[ Fungus-based cooking effects | Fungus ]]
| {{ Food that grants |Fungus-based| commas }}
|-
| Whenever you get itchy skin,
| [[ Fungus-based cooking effects | Fungus ]]
| {{ Food that grants |Fungus-based| commas }}
|-
| Whenever you deal fire damage, there's a 10% chance
| [[ Heat and fire-based cooking effects | Heat ]]
| {{ Food that grants |Heat and fire-based| commas }}
|-
| Whenever you are set on fire,
| [[ Heat and fire-based cooking effects | Heat ]]
| {{ Food that grants |Heat and fire-based| commas }}
|-
| Whenever you take damage, there's a 8-10% chance
| [[ HP-based cooking effects | HP ]]
| style="max-width:600px" | {{ Food that grants |HP-based| commas }}
|-
| Whenever you drop below 20% HP,
| [[ HP-based cooking effects | HP ]]
| style="max-width:600px" | {{ Food that grants |HP-based| commas }}
|-
| Whenever you take damage, there's a 12-15% chance
| [[ Strength-based cooking effects | Strength ]]
| {{ Food that grants |strength-based| commas }}
|-
| Whenever you drop below 30% HP,
| [[ Strength-based cooking effects | Strength ]]
| {{ Food that grants |strength-based| commas }}
|-
| Whenever you gain a new follower,
| [[ Love and loyalty-based cooking effects | Love ]]
| {{ Food that grants |love and loyalty-based| commas }}
|-
| Whenever you drink honey,
| [[ Disease prevention and curing-based cooking effects | Medicinal ]]
| {{ Food that grants |Medicinal| commas }}
|-
| Whenever you eat an unfermented yuckwheat stem,
| [[ Disease prevention and curing-based cooking effects | Medicinal ]]
| {{ Food that grants |Medicinal| commas }}
|-
| Whenever you phase in,
| [[ Phasing-based cooking effects | Phase ]]
| {{ Food that grants |phasing-based| commas }}
|-
| Whenever you phase out,
| [[ Phasing-based cooking effects | Phase ]]
| {{ Food that grants |phasing-based| commas }}
|-
| Whenever you take damage from a plant,
| [[ Powerful plant-based cooking effects | Plant (High Tier) ]]
| {{ Food that grants |PlantHighTier| commas }}
|-
| Whenever you take damage, there's a 8-10% chance
| [[ Damage reflection-based cooking effects | Reflect ]]
| {{ Food that grants |Reflect| commas }}
|-
| Whenever you reflect damage, there's a 50% chance
| [[ Damage reflection-based cooking effects | Reflect ]]
| {{ Food that grants |Reflect| commas }}
|-
| Whenever you take damage, there's a 16-20% chance
| [[ Powerful damage reflection-based cooking effects | Reflect (High Tier) ]]
| {{ Food that grants |ReflectHighTier| commas }}
|-
| Whenever you reflect damage, there's a 100% chance
| [[ Powerful damage reflection-based cooking effects | Reflect (High Tier) ]]
| {{ Food that grants |ReflectHighTier| commas }}
|-
| Whenever you take damage, there's a 8-10% chance
| [[ Regeneration and healing-based cooking effects | Regen ]]
| {{ Food that grants |regeneration and healing-based| commas }}
|-
| Whenever you take damage, there's a 30-40% chance
| [[ Regeneration and healing-based cooking effects | Regen (Powerful) ]]
| {{ Food that grants |powerful regeneration and healing-based| commas }}
|-
| Whenever you use a salve or ubernostrum injector,
| [[ Regeneration and healing-based cooking effects | Regen ]] or <br>[[ Regeneration and healing-based cooking effects | Regen (Powerful) ]]
| {{ Food that grants |regeneration and healing-based| commas }}{{ Food that grants |powerful regeneration and healing-based| commas }}
|-
| Whenever you teleport,
| [[ Teleport-based cooking effects | Teleport ]]
| {{ Food that grants |Teleport-based| commas }}
|-
| Whenever you drink freshwater, there's a 25% chance
| [[ Water and thirst-based cooking effects | Thirst ]]
| {{ Food that grants |Thirst| commas }}
|}


 
{{#invoke: infobox|infobox|
 
|image = throwing axe.png <!--sacred well.png-->
 
|title = {{Qud text|&amp;ythrowing axe}}
 
| class = qud-item-infobox
 
|rows =
{| class="wikitable"
{{infobox row|class=qud-item-core-stats-wrapper|field=
! style="width:470px" | Triggered Effect
<div class="qud-item-core-stats">
! style="width:130px" | Cooking Domain
<!--                                                             -->
! Possible Ingredients
<div class="qud-item-core-stat qud-tooltip"><div class="qud-item-core-stat-label">[[PV]]</div><div class="qud-item-core-stat-content">{{PV}}{{{pv|4}}}{{Color | K |/9 }}</div><span class="qud-tooltip-text delayed-tooltip"><span>base: 4</span><span>maximum: 9</span></span></div>
|-
<!--                                                             -->
| you gain +8 Agility for 50 turns.
<div class="qud-item-core-stat qud-tooltip"><div class="qud-item-core-stat-label">Damage</div><div class="qud-item-core-stat-content">{{heart}}2d12</div><span class="qud-tooltip-text delayed-tooltip"><span>average: {{#invoke:dice/Format | diceStats | roll = 2d12 | template = Dice_mean_truncated}}</span><span>range: {{#invoke:dice/Format | diceStats | roll = 2d12 | template = Dice_range_only}}</span></span></div>
| [[ Agility-based cooking effects | Agility ]]
<!--                                                             -->
| {{ Food that grants |Agility-based| commas}}
<div class="qud-item-core-stat qud-tooltip"><div class="qud-item-core-stat-label">[[AV]]</div><div class="qud-item-core-stat-content">{{AV}}4</div><span class="qud-tooltip-text delayed-tooltip"><span class="tooltip-title">Armor value: 4</span></span></div>
|-
<!--                                                             -->
| you shank your opponent.
<div class="qud-item-core-stat qud-tooltip"><div class="qud-item-core-stat-label">[[DV]]</div><div class="qud-item-core-stat-content">{{DV}}3</div><span class="qud-tooltip-text delayed-tooltip"><span class="tooltip-title">Dodge value: 3</span></span></div>
| [[ Agility-based cooking effects | Agility ]]
</div>
| {{ Food that grants |Agility-based| commas}}
}}
|-
{{infobox row|field= }}
| you gain +6 AV for 50 turns.
{{infobox row|field= }}
| [[ Armor-based cooking effects | Armor ]]
{{infobox row|field= }}
| {{ Food that grants |Armor-based| commas}}
{{infobox row|[[PV]]|{{PV}}{{{pv|4}}}{{Color | K |/9 }} }}
|-
{{infobox row|Damage|{{heart}}{{dice tooltip|2d12}} }}
| you identify all artifacts on the local map.
{{infobox row|Weight|1{{pounds}} }}
| [[ Artifact-based cooking effects | Artifacts ]]
}}
| {{ Food that grants |Artifact-based| commas}}
|-
| you gain 40-50 Cold Resist for 6 hours.
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas}}
|-
| you freeze an area per Cryokinesis at level 5-6.
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas}}
|-
| you emit a ray of frost per Freezing Hands at level 5-6.
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas}}
|-
| you gain 125-175 cold resist for 50 turns.
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas}}
|-
| you release an electrical discharge per Electrical Generation at level 5-6.
| [[ Electric-based cooking effects | Electric ]]
| {{ Food that grants |Electric-based| commas}}
|-
| you release an electromagnetic pulse at level 8-9.
| [[ Electric-based cooking effects | Electric ]]
| {{ Food that grants |Electric-based| commas}}
|-
| you gain 125-175 Electric Resist for 50 turns.
| [[ Electric-based cooking effects | Electric ]]
| {{ Food that grants |Electric-based| commas}}
|-
| you gain 40-50 Electric Resist for 6 hours.
| [[ Electric-based cooking effects | Electric ]]
| {{ Food that grants |Electric-based| commas}}
|-
| you become immune to fear for 6 hours.
| [[ Fear-based cooking effects | Fear ]]
| {{ Food that grants |Fear-based| commas}}
|-
| you intimidate creatures around you.
| [[ Fear-based cooking effects | Fear ]]
| {{ Food that grants |Fear-based| commas}}
|-
| you are immune to fungal spores for 6 hours.
| [[ Fungus-based cooking effects | Fungus ]]
| {{ Food that grants |Fungus-based| commas}}
|-
| you emit a ray of flame per Flaming Hands at level 5-6.
| [[ Heat and fire-based cooking effects | Heat ]]
| {{ Food that grants |Heat and fire-based| commas}}
|-
| you gain 40-50 Heat Resist for 6 hours.
| [[ Heat and fire-based cooking effects | Heat ]]
| {{ Food that grants |Heat and fire-based| commas}}
|-
| you gain 125-175 Heat Resist for 50 turns.
| [[ Heat and fire-based cooking effects | Heat ]]
| {{ Food that grants |Heat and fire-based| commas}}
|-
| you toast an area per Pyrokinesis at level 5-6.
| [[ Heat and fire-based cooking effects | Heat ]]
| {{ Food that grants |Heat and fire-based| commas}}
|-
| you heal to full 15% of the time.
| [[ HP-based cooking effects | HP ]]
| style="max-width:600px" | {{ Food that grants |HP-based| commas}}
|-
| you get +30-40% max HP for 1 hour.
| [[ HP-based cooking effects | HP ]]
| style="max-width:600px" | {{ Food that grants |HP-based| commas}}
|-
| you beguile a creature as per Beguiling at level 7-8.
| [[ Love and loyalty-based cooking effects | Love ]]
| {{ Food that grants |love and loyalty-based| commas}}
|-
| you heal 15-20 HP.
| [[ Regeneration and healing-based cooking effects | Regen ]]
| {{ Food that grants |regeneration and healing-based| commas}}
|-
| one of your negative status effects is removed at random.
| [[ Regeneration and healing-based cooking effects | Regen ]]
| {{ Food that grants |regeneration and healing-based| commas}}
|-
| you stop bleeding.
| [[ Regeneration and healing-based cooking effects | Regen ]]
| {{ Food that grants |regeneration and healing-based| commas}}
|-
| you heal 40-50 HP.
| [[ Regeneration and healing-based cooking effects | Regen (Powerful) ]]
| {{ Food that grants |powerful regeneration and healing-based| commas}}
|-
| all of your negative status effects are removed.
| [[ Regeneration and healing-based cooking effects | Regen (Powerful) ]]
| {{ Food that grants |powerful regeneration and healing-based| commas}}
|-
| you can't acquire new diseases for 6 hours.
| [[ Disease prevention and curing-based cooking effects | Medicinal ]]
| {{ Food that grants |Medicinal| commas}}
|-
| you are cured of an incubating disease with a 25% chance.
| [[ Disease prevention and curing-based cooking effects | Medicinal ]]
| {{ Food that grants |Medicinal| commas}}
|-
| you are cured of the Ill status effect.
| [[ Disease prevention and curing-based cooking effects | Medicinal ]]
| {{ Food that grants |Medicinal| commas}}
|-
| you can't be phased for 2 hours.
| [[ Phasing-based cooking effects | Phase ]]
| {{ Food that grants |Phasing-based| commas}}
|-
| you phase out for 20 turns.
| [[ Phasing-based cooking effects | Phase ]]
| {{ Food that grants |Phasing-based| commas}}
|-
| you cause plants to spontaneously grow in a random nearby area.
| [[ Powerful plant-based cooking effects | PlantHighTier ]]
| {{ Food that grants |PlantHighTier| commas}}
|-
| you expel quills per the Quills mutation at level 8-9.
| [[ Damage reflection-based cooking effects | Reflect ]]
| {{ Food that grants |Reflect| commas}}
|-
| you reflect 100% damage the next time you take damage within 50 turns.
| [[ Damage reflection-based cooking effects | Reflect ]]
| {{ Food that grants |Reflect| commas}}
|-
| you reflect 100% damage the next 3 times you take damage within 50 turns.
| [[ Powerful damage reflection-based cooking effects | ReflectHighTier ]]
| {{ Food that grants |ReflectHighTier| commas}}
|-
| you have a 50% chance to Dismember or Slam your opponent.
| [[ Strength-based cooking effects | Strength ]]
| {{ Food that grants |Strength-based| commas}}
|-
| you gain +8 Strength for 50 turns.
| [[ Strength-based cooking effects | Strength ]]
| {{ Food that grants |Strength-based| commas}}
|-
| you teleport all creatures surrounding you.
| [[ Teleport-based cooking effects | Teleport ]]
| {{ Food that grants |Teleport-based| commas}}
|-
| you teleport.
| [[ Teleport-based cooking effects | Teleport ]]
| {{ Food that grants |Teleport-based| commas}}
|-
| you don't thirst for the next 12 hours.
| [[ Water and thirst-based cooking effects | Thirst ]]
| {{ Food that grants |Thirst| commas}}
|}






<!--
<!--
[[File:Puffer spores.gif|right|frame|The infectious spores of a brooding azurepuff, jadepuff, and rosepuff]]
<!--
<syntaxhighlight lang="html">{{#cargo_query:table=ItemsTable,GeneralData|fields=ItemsTable._pageName|join on=ItemsTable._pageName=GeneralData._pageName|where=ItemsTable._pageNamespace='0' AND ItemsTable.Vibro='1' AND GeneralData.ParentObject <> 'NaturalWeapon'|format=template|template=favilink ul query}}</syntaxhighlight>
{{#cargo_query:table=ItemsTable,GeneralData|fields=ItemsTable._pageName|join on=ItemsTable._pageName=GeneralData._pageName|where=ItemsTable._pageNamespace='0' AND ItemsTable.Vibro='1' AND GeneralData.ParentObject <> 'NaturalWeapon'|format=template|template=favilink ul query}}
<syntaxhighlight lang="html">{{#cargo_query:table=ItemsTable,GeneralData|fields=ItemsTable._pageName|join on=ItemsTable._pageName=GeneralData._pageName|where=ItemsTable._pageNamespace='0' AND ItemsTable.Vibro='1' AND (ItemsTable.Extra HOLDS NOT LIKE 'Not Unequippable')|format=template|template=favilink ul query}}</syntaxhighlight>
{{#cargo_query:table=ItemsTable,GeneralData|fields=ItemsTable._pageName|join on=ItemsTable._pageName=GeneralData._pageName|where=ItemsTable._pageNamespace='0' AND ItemsTable.Vibro='1' AND (ItemsTable.Extra HOLDS NOT LIKE 'Not Unequippable')|format=template|template=favilink ul query}}
<syntaxhighlight lang="html">{{#cargo_query:table=ItemsTable,GeneralData|fields=ItemsTable._pageName|join on=ItemsTable._pageName=GeneralData._pageName|where=ItemsTable._pageNamespace='0' AND ItemsTable.Vibro='1' AND GeneralData.Image LIKE '%.png'|format=template|template=favilink ul query}}</syntaxhighlight>
{{#cargo_query:table=ItemsTable,GeneralData|fields=ItemsTable._pageName|join on=ItemsTable._pageName=GeneralData._pageName|where=ItemsTable._pageNamespace='0' AND ItemsTable.Vibro='1' AND GeneralData.Image LIKE '%.png'|format=template|template=favilink ul query}}
<syntaxhighlight lang="html">{{#cargo_query:table=ItemsTable,GeneralData|fields=ItemsTable._pageName|join on=ItemsTable._pageName=GeneralData._pageName|where=ItemsTable._pageNamespace='0' AND ItemsTable.Vibro='1'|format=template|template=favilink ul query}}</syntaxhighlight>
{{#cargo_query:table=ItemsTable,GeneralData|fields=ItemsTable._pageName|join on=ItemsTable._pageName=GeneralData._pageName|where=ItemsTable._pageNamespace='0' AND ItemsTable.Vibro='1'|format=template|template=favilink ul query}}


<div class="qud-attribute-entry qud-tooltip"><div class="qud-attribute-label qud-attribute-{{lc:{{{2}}}}}">{{{2}}}:</div><div class="qud-attribute-value">{{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Dice_mean_truncated}}</div>{{#if: {{{3|}}} | <!-- create hover tooltip if a value was specified for the attribute: --><!--<span class="qud-tooltip-text delayed-tooltip">[[{{{link|Attributes}}}|{{{1}}}]]: {{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Dice_mean_truncated}}{{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Tooltip_dice_range_string}}</span> | }}</div>
<div class="qud-attribute-entry qud-tooltip"><div class="qud-attribute-label qud-attribute-{{lc:{{{2}}}}}">{{{2}}}:</div><div class="qud-attribute-value">{{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Dice_mean_truncated}}</div>{{#if: {{{3|}}} | <!-- create hover tooltip if a value was specified for the attribute: --><!--<span class="qud-tooltip-text delayed-tooltip">[[{{{link|Attributes}}}|{{{1}}}]]: {{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Dice_mean_truncated}}{{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Tooltip_dice_range_string}}</span> | }}</div>


-->
-->

Revision as of 15:24, 10 October 2020


throwing axe
Throwing axe.png
4/9
base: 4maximum: 9
Damage
♥2d12
average: 13range: 2-24
♦4
Armor value: 4
○3
Dodge value: 3
PV

4/9

Damage

♥2d122-24 (Avg: 13)

Weight

1#