Bones: Difference between revisions
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imported>Trashmonks |
(add RandomColors alternate tiles) |
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| title = {{Qud text|{{Qud shader|Y|{{(}}bones{{)}}}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}bones{{)}}}}}} | ||
| image = bones.png | | image = bones.png | ||
| overrideimages = {{altimage start}}{{altimage | bones.png | type = random sprite #1}}{{altimage | bones variation 1.png | type = random sprite #2}}{{altimage | bones variation 2.png | type = random sprite #3}}{{altimage | bones variation 3.png | type = random sprite #4}}{{altimage | bones variation 4.png | type = random sprite #5}}{{altimage | bones variation 5.png | type = random sprite #6}}{{altimage | bones variation 6.png | type = random sprite #7}}{{altimage | bones variation 7.png | type = random sprite #8}}{{altimage end}} | | overrideimages = {{altimage start}}{{altimage | bones (colors y___).png | type = random sprite #1, color #1}}{{altimage | bones (colors y___) variation 1.png | type = random sprite #2, color #1}}{{altimage | bones (colors y___) variation 2.png | type = random sprite #3, color #1}}{{altimage | bones (colors y___) variation 3.png | type = random sprite #4, color #1}}{{altimage | bones (colors y___) variation 4.png | type = random sprite #5, color #1}}{{altimage | bones (colors y___) variation 5.png | type = random sprite #6, color #1}}{{altimage | bones (colors y___) variation 6.png | type = random sprite #7, color #1}}{{altimage | bones (colors y___) variation 7.png | type = random sprite #8, color #1}}{{altimage | bones (colors Y___).png | type = random sprite #1, color #2}}{{altimage | bones (colors Y___) variation 1.png | type = random sprite #2, color #2}}{{altimage | bones (colors Y___) variation 2.png | type = random sprite #3, color #2}}{{altimage | bones (colors Y___) variation 3.png | type = random sprite #4, color #2}}{{altimage | bones (colors Y___) variation 4.png | type = random sprite #5, color #2}}{{altimage | bones (colors Y___) variation 5.png | type = random sprite #6, color #2}}{{altimage | bones (colors Y___) variation 6.png | type = random sprite #7, color #2}}{{altimage | bones (colors Y___) variation 7.png | type = random sprite #8, color #2}}{{altimage end}} | ||
| weight = 1 | | weight = 1 | ||
| featureweightinfo = yes | | featureweightinfo = yes | ||
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| desc = Tissue was mineralized while it grew and then snapped off the tree of living things to become an artifact of life. | | desc = Tissue was mineralized while it grew and then snapped off the tree of living things to become an artifact of life. | ||
| categories = Items | | categories = Items | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.114 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 20:37, 7 September 2021
bones
1 lb. Weight | |
Character
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ID?
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Bones |
Spawns in
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Infobox data from game version 2.0.201.114
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bones
Tissue was mineralized while it grew and then snapped off the tree of living things to become an artifact of life.