Data:Distortion field: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 6: Line 6:
| maxpv = 104
| maxpv = 104
| damage = 4d4
| damage = 4d4
| elementaldamage = 2d6
| elementaltype = Cosmic
| tohit = 10
| tohit = 10
| weaponskill = {{SkillID to name|Cudgel}}
| weaponskill = {{SkillID to name|Cudgel}}
Line 16: Line 18:
{{Qud shader|rules|{{(}}+10 To-Hit
{{Qud shader|rules|{{(}}+10 To-Hit
Strength Bonus Cap: 100
Strength Bonus Cap: 100
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
Weapon Class: Cudgel (dazes on critical hit)
Causes 2d6 cosmic damage on hit.{{)}}}}
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 00:51, 27 October 2021

distortion field
\
4/104
PV/Max PV
♥
4d4
average: 10range: 4-16
Elemental Damage

♥2d62-12 (Avg: 7) Cosmic

To Hit

10

Skill Used

Cudgel

Character

\

ID?Use this ID to Wish for the item

ChromePyramid_SpacetimeDistortion

Extra Info:
  • Bursts into flames at 99999T
distortion field

A hideous specimen.

+10 To-Hit
Strength Bonus Cap: 100
Weapon Class: Cudgel (dazes on critical hit)
Causes 2d6 cosmic damage on hit.

Perfect