Chromeling signal relay: Difference between revisions
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| complexity = 4 | | complexity = 4 | ||
| tier = 4 | | tier = 4 | ||
| colorstr = &c | | colorstr = &c | ||
| tilecolors = cc | | tilecolors = cc | ||
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| desc = Sine waves breaking on the glass lune encode the behavioral primitives of the enclave's mechanical children. The electron field sucks them through the antenna and into the aether. | | desc = Sine waves breaking on the glass lune encode the behavioral primitives of the enclave's mechanical children. The electron field sucks them through the antenna and into the aether. | ||
| categories = Furniture | | categories = Furniture | ||
| gameversion = 2.0. | | gameversion = 2.0.202.92 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 01:29, 27 October 2021
chromeling signal relay
| |
Acid Res: 75 Elec Res: 25 Cold Res: 75 Heat Res: 75 | |
Character
|
╧ |
---|---|
ID?
|
GritGateChromeBeacon |
Charge per Use
|
100 |
Charge Used For
|
SignalGenerator |
Complexity
|
4 |
Tier
|
4 |
Extra info:
| |
Infobox data from game version 2.0.202.92
|
chromeling signal relay
Sine waves breaking on the glass lune encode the behavioral primitives of the enclave's mechanical children. The electron field sucks them through the antenna and into the aether.
This article looks like it has no description. You can write a bit about Chromeling signal relay by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Chromeling signal relay by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Chromeling signal relay by editing it. Remove this template once a description is added.