Dazed: Difference between revisions
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attempt to set up dazed with its type |
rm apparently harmful/redundant |
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{{effect|&Cdazed|-4 Agility\n-4 Intelligence\n-10 Move Speed|Dazed|0111000000000000000000000010}} | {{effect|&Cdazed|-4 Agility\n-4 Intelligence\n-10 Move Speed|Dazed|0111000000000000000000000010}} | ||
Dazes a creature for one or more turns. If a dazed creature is dazed again, it will be [[stunned]] with indefinite duration (only ending on a successful [[save]]), unless the creature is the player, is already stunned, and is being dazed by a cudgel critical hit or [[Bludgeon]]. | Dazes a creature for one or more turns. If a dazed creature is dazed again, it will be [[stunned]] with indefinite duration (only ending on a successful [[save]]), unless the creature is the player, is already stunned, and is being dazed by a cudgel critical hit or [[Bludgeon]]. | ||
{{Effect Navbox}} | {{Effect Navbox}} |
Revision as of 15:13, 7 April 2021
dazed
ID
|
Dazed |
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Effect Type
|
Mental, Minor, Negative, Removable |
Dazes a creature for one or more turns. If a dazed creature is dazed again, it will be stunned with indefinite duration (only ending on a successful save), unless the creature is the player, is already stunned, and is being dazed by a cudgel critical hit or Bludgeon.
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