Difficulty
Evaluation
If the examined object has a Combat part, it will undergo several steps to evaluate the general difficulty for the creature.
The formula is their Level added or subtracted to a number according to their role (if the creature is not the player. Then only the level is returned.)
| Minion | -5 |
| Skirmisher | -3 |
| Hero | +5 |
The two numbers are then subtracted against each other.
The resulting number be used to return one of 5 possible ratings:
| Impossible | >=15 |
| Very Tough | 14 to 10 |
| Tough | 9 to 5 |
| Average | 4 to -5 |
| Easy | -4 to -10 |
| Trivial | <-10 |
- ↑ XRL.World.Capabilities.DifficultyEvaluation.cs