User:Teamtoto/Sandbox

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Determining Outcome

The outcome of this quest is dynamically generated and based only on the player's choices in the quest. There is no correct answer, as whatever is chosen will be the truth. However, who is Hindriach and the future of Bey Lah is altered depending on the four choices that a player chooses. There are keywords that will be used throughout:

  • Circumstance:The supporting evidence, as explained by Angohind
  • Motive: The evidence that indicts a thief. (or implicating evidence, according to Angohind)
  • Thief: The thief accused.
  • Climate:The overall mood of Bey Lah.

Circumstance

Note Type Found
I found a small leatherworking hammer on the paths, a sign of recent craft. Craft found lying on the ground
I found a few scraps from some kind of leatherworking project, a sign of recent craft. Craft found on the ground.
The scouts have heard someone doing work with tools late at night, indicating recent craft. Craft Found talking to hindren scouts.
Someone left a sealed merchant's waterskin on the paths, a sign of recent trade. Trade found lying on the ground.
I discovered a footprint from a great saltback on the paths, a sign of recent trade. Trade Found by looking at it on the ground.
Someone dropped a copper nugget on the paths, a sign of recent trade. Trade Found on the ground.
I found a weapon haft, broken from use, on the paths, a sign of recent violence. Violence found on the ground.
I discovered a patch of watervine stained red with blood, a sign of recent violence. Violence found by examining a bloody watervine
I found a bloody patch of fur near the village paths, a sign of recent violence. Violence found on the ground.
One villager was frightened by sounds of fighting at night, indicating recent violence. Violence found by speaking to the vilagers.
I found the discarded husks of the curative yuckwheat plant, a sign of recent illness. Illness Found on the ground.
The villagers are on edge due to rumors of sore throats in the village, indicating recent illness. Illness Speaking to the villagers

Motive

Note Type Accusing Found
Rumor has it that Kesehind has always worn hand-me-down armor, but he was recently seen with a brand new set. Trade Kesehind found by talking to the villagers.
Kesehind tried to clean blood off his armor, but missed a spot. Violence Kesehind Found by looking at Kesehind, and he is covered in blood.
I found a worn-out bracer abandoned near Kesehind's bedroll Trade Kesehind found on the ground near Kesehind's bedroll.
Eskhind is showing signs of a leg injury. Perhaps she was in a fight. Violence Eskhind found by examining/looking at Eskhind.
Rumor has it that the village is flush with water, perhaps because Keh made a big trade. Trade Keh found talking to the villagers.
Apparently, the Hindriarch isolated herself to work on a mystery project possibly to hide Kindrish. Craft Keh found talking to villagers.
I found an empty injector near the Hindriarch's bedroll. Why doesn't anyone know she was sick? Illness Keh found lying near Hindriarch Keh's bedroll.
I found a set of foreign leatherworking tools on the village paths. A kendren crafter has been here. Craft Kendren found lying on the ground.
The Bey Lah scouts have had trouble with violent kendren. What if one slipped by? Violence Kendren found by talking to the scouts.
The faundren claim that Eskhind left the village sporting a poorly-made leather bracer, possibly to conceal Kindrish. Craft Eskhind Found by asking the villagers
I found the village stores of Bey Lah untouched; Eskhind must have traded something for her basics. Trade Eskhind Found looking at the village stores (a chest in the house Neelahind is next to)
I found a bloody arrow on the paths of Bey Lah. Its fletching resembles the ones found in Hindriarch Keh's quiver. Violence Keh found on the ground
Theft by kendren is very common during an outbreak of disease like the ones the villagers describe. Illness Kendren Found by asking the villagers

Climate

Climate has three different values depending on the Circumstance and the Motive. If both are either Trade or Craft, the climate is Prosperous. If both are either Illness or Violence, the climate is Tumultuous. Else, the climate is mixed.

Motive\Circumstance Trade Craft Violence Illness
Trade Prosperous Prosperous Mixed Mixed
Craft Prosperous Prosperous Mixed Mixed
Violence Mixed Mixed Tumultuous Tumultuous
Illness Mixed Mixed Tumultuous Tumultuous

Thief

The thief can be 4 different characters: Hindriarch Keh,Kesehind, Eskhind, or a kendren(an outsider).

Outcome

Prosperous: +200 rep with the hindren of bey lah

motive\Thief Keh Esk Kese Kendren
Craft
Trade
Violence
Illness

Tumultuous: all doomed except accusing kendren with motive violence Mixed: