User contributions for Chaos
13 August 2020
- 19:1419:14, 13 August 2020 diff hist +12 Blink mod->cat
- 19:1319:13, 13 August 2020 diff hist −81 Discharge a clockwork beetle friend rework as relic power
- 19:1219:12, 13 August 2020 diff hist −50 Blink rework as relic power
- 19:1019:10, 13 August 2020 diff hist +54 N Category:Relic Powers Created page with "Capabilities possessed by relics and relic-like items."
- 19:0919:09, 13 August 2020 diff hist −73 Fabricate Creature rework as relic power
- 19:0819:08, 13 August 2020 diff hist −50 Obliterate Faction rework to try to put it in a general concept of relic powers
- 19:0719:07, 13 August 2020 diff hist −64 Template:Ability another approach
- 19:0419:04, 13 August 2020 diff hist −100 Template:Ability rework some more
- 18:5418:54, 13 August 2020 diff hist −21 Template:Ability use desc
- 18:5318:53, 13 August 2020 diff hist −44 Template:Ability use title not name, fix
- 18:5118:51, 13 August 2020 diff hist +619 N Template:Ability start an ability template
- 18:2418:24, 13 August 2020 diff hist +87 Modding:Active Parts →ForeachActivePartSubjectWhile(): explain
- 18:2018:20, 13 August 2020 diff hist +12 Modding:Active Parts →GetStatusSummary(): rework
- 18:1718:17, 13 August 2020 diff hist +1 m Modding:Active Parts →GetActivePartFirstSubject(): fix grammar
- 18:1518:15, 13 August 2020 diff hist −8 Modding:Active Parts →GetActivePartStatus(): tweak
- 18:1318:13, 13 August 2020 diff hist −112 Modding:Active Parts →Statuses: just use table order
- 18:1218:12, 13 August 2020 diff hist 0 Modding:Active Parts →Statuses: sort
- 18:1118:11, 13 August 2020 diff hist 0 Modding:Active Parts →Statuses: move
- 18:1018:10, 13 August 2020 diff hist 0 m Modding:Active Parts →Statuses: fix
- 18:0918:09, 13 August 2020 diff hist +227 Modding:Active Parts →Statuses: add order
- 17:5517:55, 13 August 2020 diff hist +5 m Modding:Active Parts →GetActivePartLocallyDefinedFailureDescription(): fix method name
- 17:5317:53, 13 August 2020 diff hist +3 m Modding:Active Parts →IsDisabled(): fix method name
- 17:5217:52, 13 August 2020 diff hist −22 m Modding:Active Parts →GetOperationalScopeDescription(): strings lol
- 17:4517:45, 13 August 2020 diff hist +2 m Modding:Active Parts →GetStatusSummary(): indicate method
- 17:4417:44, 13 August 2020 diff hist −5 m Modding:Active Parts →GetStatusSummary(): tweak
- 17:4417:44, 13 August 2020 diff hist −2 m Modding:Active Parts →GetStatusSummary(): tweak
- 17:4217:42, 13 August 2020 diff hist +55 m Modding:Active Parts →IsReady(): clarify
- 17:4017:40, 13 August 2020 diff hist +5 m Modding:Active Parts →Scripting integration: clarify
- 17:3917:39, 13 August 2020 diff hist +14,194 Modding:Active Parts add scripting integration information
- 14:2214:22, 13 August 2020 diff hist +128 Modding:Active Parts put quotes around strings, explicate scanning properties
- 14:1714:17, 13 August 2020 diff hist 0 m Modding:Active Parts tweak
- 14:1314:13, 13 August 2020 diff hist −16 Modding:Active Parts →Statuses: don't really need the indirection
- 14:0414:04, 13 August 2020 diff hist −1 Refractive enh
- 14:0414:04, 13 August 2020 diff hist +32 Refractive cohere
- 04:2904:29, 13 August 2020 diff hist −1 m Co-processor fix typo
12 August 2020
- 23:3423:34, 12 August 2020 diff hist +3 Data:Point-defense laser it's not power that's at issue, it's tracking
- 22:3022:30, 12 August 2020 diff hist −13 m Modding:Active Parts →Subject determining configuration points: consistency
- 22:2822:28, 12 August 2020 diff hist +31 Modding:Active Parts →Subject determining configuration points: clarify
- 22:0922:09, 12 August 2020 diff hist +215 Talk:Fabricate Creature r current
- 20:5720:57, 12 August 2020 diff hist +155 Talk:Fabricate Creature No edit summary
- 20:3820:38, 12 August 2020 diff hist +140 Talk:Fabricate Creature No edit summary
- 20:3720:37, 12 August 2020 diff hist +319 Talk:Fabricate Creature No edit summary
- 20:2820:28, 12 August 2020 diff hist +125 N Category talk:Back Armor Mods not a thing current
- 20:2720:27, 12 August 2020 diff hist −12 Refractive not applicable to back armor in any general way, specifically applicable to exoskeletons
- 20:2420:24, 12 August 2020 diff hist −12 Visored not applicable to back armor in any general way, specifically applicable to exoskeletons
- 20:2220:22, 12 August 2020 diff hist +275 Compute power note rules text being static
- 20:1520:15, 12 August 2020 diff hist +90 Modding:Active Parts WorksOnCarrier also covers thrown weapon eq
- 20:0820:08, 12 August 2020 diff hist −135 Scanning not yet
- 20:0820:08, 12 August 2020 diff hist −22 Telemetric visor use redirect
- 20:0720:07, 12 August 2020 diff hist −21 Optical bioscanner use redirect