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- Complexity 0 Tier 2 Bits <002> Can Disassemble yes Can Build yes Tinker Skill Tinker I Skill Used Pistol Potential Mods? missile weapon, firearm, general1 KB (87 words) - 21:35, 18 January 2024
- Complexity 5 Tier 5 Bits <0005> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Heavy Weapon Potential Mods? missile weapon, firearm2 KB (90 words) - 21:36, 18 January 2024
- Complexity 6 Tier 6 Bits <00006> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Pistol Potential Mods? missile weapon, firearm, general2 KB (87 words) - 21:35, 18 January 2024
- Complexity 4 Tier 4 Bits <0004> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Heavy Weapon Potential Mods? missile weapon, firearm2 KB (104 words) - 21:35, 18 January 2024
- Complexity 5 Tier 5 Bits <0005> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Pistol Potential Mods? missile weapon, firearm, general2 KB (93 words) - 21:35, 18 January 2024
- for details about the chance of obtaining an eigenrifle. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from eigenturrets3 KB (202 words) - 21:34, 18 January 2024
- displacing this loot into a random location in the current zone. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from laser turrets3 KB (263 words) - 21:34, 18 January 2024
- Harvestry Tinkering Disassemble Reverse Engineer Repair Deploy Turret Lay Mine / Set Bomb Tinker I Tinker II Tinker III Skills Harvestry Tinkering Disassemble3 KB (265 words) - 16:37, 18 January 2024
- Templars have a 3.5% chance to be carrying a light rail. Crafted with the Tinker II skill, after obtaining the required schematic. Disarmed from light rail3 KB (163 words) - 21:35, 18 January 2024
- Complexity 1 Tier 1 Bits <001> Can Disassemble yes Can Build yes Tinker Skill Tinker I Potential Mods? energy cell Character ' ID? Fidget Cell Worn On2 KB (143 words) - 02:54, 19 January 2024
- Callings (redirect from Tinker (Calling))witchwood barks Tinker +2 Intelligence +100 reputation with the Barathrumites skills Tinkering » Lay Mine / Set Bomb » Disassemble » Repair » Tinker I Equipped:9 KB (858 words) - 14:50, 18 September 2022
- Complexity 0 Tier 2 Bits <002> Can Disassemble yes Can Build yes Tinker Skill Tinker I Skill Used Bow and Rifle Potential Mods? missile weapon, firearm1 KB (91 words) - 21:34, 18 January 2024
- malice for Barathrum." Argyve names Barathrum as "the eldest and wisest tinker alive". When asked about Barathrum, Hortensa states: "Larger than life.7 KB (778 words) - 04:40, 26 February 2024
- Complexity 6 Tier 6 Bits <0246> Can Disassemble yes Can Build yes Tinker Skill Tinker II Potential Mods? general, electronics Character ] ID? Ontological2 KB (137 words) - 01:45, 19 January 2024
- Complexity 3 Tier 3 Bits <024> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Pistol Potential Mods? missile weapon, firearm, general2 KB (88 words) - 21:35, 18 January 2024
- He is a weapons tinker and a merchant. Sparafucile, or "Spara" as nicknamed by some of the Barathrumites, is a "harm-artisan", a tinker specializing in6 KB (604 words) - 03:32, 26 February 2024
- Complexity 0 Tier 1 Bits <002> Can Disassemble yes Can Build yes Tinker Skill Tinker I Skill Used Bow and Rifle Potential Mods? missile weapon, firearm1 KB (89 words) - 21:34, 18 January 2024
- Complexity 6 Tier 6 (4+2) Bits <0014> Can Disassemble yes Can Build yes Tinker Skill Tinker II Skill Used Pistol Potential Mods? missile weapon, firearm, general2 KB (102 words) - 21:35, 18 January 2024
- abilities's current cooldowns to be 0. It is also used as an ingredient to tinker sphynx salt injectors and in the special cooking recipe Crystal Delight1 KB (103 words) - 22:01, 18 January 2024
- the level of Tinker that they possess, with creatures that only possess Tinker I being unable to repair items that require Tinker II and Tinker III. Daughters648 bytes (93 words) - 20:09, 5 April 2022