Phase shift grenade mk I
Revision as of 21:42, 9 June 2021 by imported>Ohnoproblems (added a more detailed description of a phase shift grenade's effects and edge cases based on in-game testing)
phase shift grenade mk I
Complexity
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1 |
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Tier
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6 |
<002> | |
Can Disassemble
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yes |
Can Build
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yes |
Tinker Skill
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Character
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δ |
ID?
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PhaseGrenade1 |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.201.56
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phase shift grenade mk I
A heavy, translucent egg-shaped device.
A phase shift grenade mk I is a thrown weapon which, when thrown, grants the phased status to anything in a 5x5 square centered around the target. The phasing effect lasts 9-11 turns. Units that are already phased will not be un-phased.
Phase shift grenades cannot be modified with phase-conjugate but can be modified with phase-harmonic. However, a phase-harmonic phase shift grenade mk I is still unable to un-phase a unit that is already phased, making this an ineffective use of two photonics.
Phase shift grenades do not exist in higher grades than mk I.
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This article looks like it has no description. You can write a bit about Phase shift grenade mk I by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Phase shift grenade mk I by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Phase shift grenade mk I by editing it. Remove this template once a description is added.