Agility-based cooking effects: Difference between revisions
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==Triggered Effects== | ==Triggered Effects== | ||
{{Triggered effects}} | {{Triggered effects}} | ||
When these effects trigger, the | When these effects trigger, the message log will display "(creature) perform(s) an act of nimble violence." or "(creature) assume a limber pose." respectively. | ||
[[Category:Cooking Effects]] | [[Category:Cooking Effects]] |
Revision as of 13:58, 20 August 2020
This article is about cooking effect. For attribute, see Attributes#Agility. |
Agility-based cooking effects are cooking effects that use Agility and agility-based skills. The following ingredients grant agility based effects:
Unit Effects
Trigger Events
Triggered Effects
These effects occur in response to a trigger condition supplied by a different ingredient.
...you shank your opponent. |
When these effects trigger, the message log will display "(creature) perform(s) an act of nimble violence." or "(creature) assume a limber pose." respectively.