Bones: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(8 intermediate revisions by 3 users not shown)
Line 3: Line 3:
| title = {{Qud text|{{Qud shader|Y|{{(}}bones{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}bones{{)}}}}}}
| image = bones.png
| image = bones.png
| overrideimages = {{altimage start}}{{altimage | bones.png | type = random sprite #1}}{{altimage | bones variation 1.png | type = random sprite #2}}{{altimage | bones variation 2.png | type = random sprite #3}}{{altimage | bones variation 3.png | type = random sprite #4}}{{altimage | bones variation 4.png | type = random sprite #5}}{{altimage | bones variation 5.png | type = random sprite #6}}{{altimage | bones variation 6.png | type = random sprite #7}}{{altimage | bones variation 7.png | type = random sprite #8}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | bones (colors y___).png | type = random sprite #1, color #1}}{{altimage | bones (colors y___) variation 1.png | type = random sprite #2, color #1}}{{altimage | bones (colors y___) variation 2.png | type = random sprite #3, color #1}}{{altimage | bones (colors y___) variation 3.png | type = random sprite #4, color #1}}{{altimage | bones (colors y___) variation 4.png | type = random sprite #5, color #1}}{{altimage | bones (colors y___) variation 5.png | type = random sprite #6, color #1}}{{altimage | bones (colors y___) variation 6.png | type = random sprite #7, color #1}}{{altimage | bones (colors y___) variation 7.png | type = random sprite #8, color #1}}{{altimage | bones (colors Y___).png | type = random sprite #1, color #2}}{{altimage | bones (colors Y___) variation 1.png | type = random sprite #2, color #2}}{{altimage | bones (colors Y___) variation 2.png | type = random sprite #3, color #2}}{{altimage | bones (colors Y___) variation 3.png | type = random sprite #4, color #2}}{{altimage | bones (colors Y___) variation 4.png | type = random sprite #5, color #2}}{{altimage | bones (colors Y___) variation 5.png | type = random sprite #6, color #2}}{{altimage | bones (colors Y___) variation 6.png | type = random sprite #7, color #2}}{{altimage | bones (colors Y___) variation 7.png | type = random sprite #8, color #2}}{{altimage end}}
| weight = 1
| weight = 1
| featureweightinfo = yes
| featureweightinfo = yes
Line 9: Line 9:
| id = Bones
| id = Bones
| colorstr = &y
| colorstr = &y
| tilecolors = y
| renderstr = .
| renderstr = .
| inheritingfrom = Item
| inheritingfrom = Item
| dynamictable = {{Dynamic object|Corpses|Bones}}
| dynamictable = {{Dynamic object|Corpses|Bones}} </br>{{Dynamic object|Items|Bones}}
| desc = Tissue was mineralized while it grew and then snapped off the tree of living things to become an artifact of life.
| desc = Tissue was mineralized while it grew and then snapped off the tree of living things to become an artifact of life.
| categories = Items
| categories = Corpses
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 02:37, 19 January 2024

bones
$
0.01
Commerce Value
1
lb.
Weight
Character

.

ID?Use this ID to Wish for the item

Bones

Spawns in

Corpses
Items

bones

Tissue was mineralized while it grew and then snapped off the tree of living things to become an artifact of life.

Perfect