Bones: Difference between revisions
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(add RandomColors alternate tiles) |
Trashmonks (talk | contribs) |
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| renderstr = . | | renderstr = . | ||
| inheritingfrom = Item | | inheritingfrom = Item | ||
| dynamictable = {{Dynamic object|Corpses|Bones}} | | dynamictable = {{Dynamic object|Corpses|Bones}} </br>{{Dynamic object|Items|Bones}} | ||
| desc = Tissue was mineralized while it grew and then snapped off the tree of living things to become an artifact of life. | | desc = Tissue was mineralized while it grew and then snapped off the tree of living things to become an artifact of life. | ||
| categories = | | categories = Corpses | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 02:37, 19 January 2024
bones
1 lb. Weight | |
Character
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ID?
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Bones |
Spawns in
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Infobox data from game version 2.0.206.57
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bones
Tissue was mineralized while it grew and then snapped off the tree of living things to become an artifact of life.