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| smeared = {{qud shader|w|sludgy}} | | smeared = {{qud shader|w|sludgy}} | ||
| stained = {{qud shader|w|sludge}}{{qud shader|y|-stained}} | | stained = {{qud shader|w|sludge}}{{qud shader|y|-stained}} | ||
| damagetypes = Poison | |||
| cookeffect=selfPoison | | cookeffect=selfPoison | ||
| flame = 575 | | flame = 575 | ||
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| gameversion = 2.0.201.72 | | gameversion = 2.0.201.72 | ||
}} | }} | ||
{{name}} is a harmful common [[liquid]] in the depths of {{favilink|Golgotha}}. An item or creature covered in {{name}} is {{qud text|&wsludgy|notxml}}. | {{name|caps}} is a harmful common [[liquid]] in the depths of {{favilink|Golgotha}}. An item or creature covered in {{name}} is {{qud text|&wsludgy|notxml}}.. | ||
Becoming [[prone]] | Becoming [[prone]] in {{name}} chooses three random [[metal]] objects in the creatures inventory or equipment. {{qud quote notxml|&rBrown sludge splashes into your mouth. You wince at the metallic taste.}} There is a 75% chance for each object to [[rusted|rust]]. | ||
{{name}} | {{name|caps}} (along with {{favilink|green goo}} and {{favilink|black ooze}}) has a chance of containing {{favilink|sewage eel|plural}}. | ||
==Sources of Brown Sludge== | ==Sources of Brown Sludge== | ||
* Pools of {{name}} can be found on the floor of {{favilink|Golgotha}} | * Pools of {{name}} can be found on the floor of {{favilink|Golgotha}}. | ||
* {{favilink|brown jell|plural}} will explode | * {{favilink|brown jell|plural}} will explode upon death with an 80% chance of {{name}} spawning in each adjecent tile. Each tile of {{name}} will have a 25% chance of containing a [[hidden]] {{favilink|sewage eel}}. | ||
* Will sometimes be sold by {{favilink|ichor merchant|plural}}, one of which is guaranteed to spawn in the {{favilink|Stiltgrounds}}. | * Will sometimes be sold by {{favilink|ichor merchant|plural}}, one of which is guaranteed to spawn in the {{favilink|Stiltgrounds}}. | ||
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} for sale. | * The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} for sale. | ||
==Uses of Brown Sludge== | ==Uses of Brown Sludge== | ||
* If the player has any way of making an enemy [[prone]], forcing them to fall in this liquid will rust their equipment | * If the player has any way of making an enemy [[prone]], forcing them to fall in this liquid will rust their equipment. | ||
* One dram is a component of the [[Cloaca Surprise]] | * One dram is a component of the [[Cloaca Surprise]]. | ||
==Consuming Brown Sludge== | ==Consuming Brown Sludge== | ||
Drinking {{name}} | |||
Drinking {{name}} returns the following messages: | |||
{{qud quote|It's horrifying!}} | |||
{{qud quote|You feel sick!}} | |||
Doing so does not influence [[Thirst|hydration]] in any way. | |||
It will then inflict the imbiber with [[poisoned|poison]] that causes the creature to take {{heart}}{{dice tooltip|1d2+2}} damage a turn for a duration of (1d2+2)d2 turns. Cooking with {{name}} will have the same effect.{{Code Reference | namespace = XRL.World.Parts.Effects | class = CookingDomainSelfHarm_UnitSelfPoison}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Liquid Navbox}} | {{Liquid Navbox}} |
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