Build Library: Difference between revisions

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Update the Esper-ited Away build to be a little more in line with what most Esper players probably enjoy.
(→‎Challenge Builds: LIMB! MAXIMIZER!)
m (Update the Esper-ited Away build to be a little more in line with what most Esper players probably enjoy.)
(8 intermediate revisions by 5 users not shown)
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{{Cryptogull|title=Limb-Off|code=H4sIAAAAAAAACs1V22rbQBB9D+QfFtFHxSjBlKTgB1ctvcXBtY0bKHlYSYO0dLUr9pJijP+9sysnuhjipJAgg5F2zszZo6OZ1fb0hJAgpyXcg9JMiuADCS5G0egiGo+uLoPQ44llPGslnGNCtMdKmVkOGsO/3ZqQbX15hFabClzR7eJ6FBdU0dSA+ugY9einzdz/CwhpMG3mC0Iy1RrKhG/O4iUWVCFZ13tPGmUhiS03VsFEgDWK8pDMbcJZ+gM2K/kHxERYzmuNXkxGDUUZj+ow9M68VNonJDmQ12yCnA/5jnZmDTWQka+2pKKTdeDlA7arb3bhf3u5tMlArewoO+7kPt0biXw2A/VWHvoXh9x6gC72tB33sayQMWpHNHBIPUcztfVv216QfQfvTY5RTkVTaJP7pFhaYTDjvA+sqWLUQ1Efuq+hGzx4HHfQhnfhcyXN0HFWcSBTVeoB6bpheWHImvn+HI6sBeQgQNXrV5fVLO7eaGynxiiWWANDnNu+uOODO5dMGD23Ki2ohqy7pzsgjQKRmwKBy86bCaY548xsDoGVtHkhQLvBv+pC34QBzhl2SOoe5X0X/cU4r+RfPIIPOD/nEoPjJtZuyIBWywp895yNx11gASVlgom8fz4l+LhTd2p1K16xc+JCSg1LQ5VBPdcy9TMywC56SugzPqm9OrfZd1lV9GUfVne5Oz3Z/QPmcxPbPQoAAA==|comment=Tired of your opponents having too many limbs? Have no fear, because this build will lop it off, free of charge! Lose your own? Grow it back! A very aggressive melee oriented build.|author=Dij}}
{{Cryptogull|title=Limb-Off|code=H4sIAAAAAAAACs1V22rbQBB9D+QfFtFHxSjBlKTgB1ctvcXBtY0bKHlYSYO0dLUr9pJijP+9sysnuhjipJAgg5F2zszZo6OZ1fb0hJAgpyXcg9JMiuADCS5G0egiGo+uLoPQ44llPGslnGNCtMdKmVkOGsO/3ZqQbX15hFabClzR7eJ6FBdU0dSA+ugY9einzdz/CwhpMG3mC0Iy1RrKhG/O4iUWVCFZ13tPGmUhiS03VsFEgDWK8pDMbcJZ+gM2K/kHxERYzmuNXkxGDUUZj+ow9M68VNonJDmQ12yCnA/5jnZmDTWQka+2pKKTdeDlA7arb3bhf3u5tMlArewoO+7kPt0biXw2A/VWHvoXh9x6gC72tB33sayQMWpHNHBIPUcztfVv216QfQfvTY5RTkVTaJP7pFhaYTDjvA+sqWLUQ1Efuq+hGzx4HHfQhnfhcyXN0HFWcSBTVeoB6bpheWHImvn+HI6sBeQgQNXrV5fVLO7eaGynxiiWWANDnNu+uOODO5dMGD23Ki2ohqy7pzsgjQKRmwKBy86bCaY548xsDoGVtHkhQLvBv+pC34QBzhl2SOoe5X0X/cU4r+RfPIIPOD/nEoPjJtZuyIBWywp895yNx11gASVlgom8fz4l+LhTd2p1K16xc+JCSg1LQ5VBPdcy9TMywC56SugzPqm9OrfZd1lV9GUfVne5Oz3Z/QPmcxPbPQoAAA==|comment=Tired of your opponents having too many limbs? Have no fear, because this build will lop it off, free of charge! Lose your own? Grow it back! A very aggressive melee oriented build.|author=Dij}}
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{{Cryptogull
|title=All-Purpose Wandertaur
|code=H4sIAAAAAAAAE81W24rbMBB9368Qpo/e4CyhlEIe0rT0lizpOt0Wyj7I9mCLlSUjjbakIf9eSfEaX9qmW0ixwbczM0fHcxHeXxAS5LSEB1CaSRG8JMHVJJpcRbPJNIqC0NkTw3jWcphah9pUysxw0Bb9Zl8J2ftrY9juKnARX29Wk2VBFU0R1CtHpyefTObOtyAkWre1DwjJQmsoE767XMY2oArJ7XHheUtWSJaGo1EwF2BQUR6SjUk4Sz/CbivvQcyF4dwr9GIyitTKeBRnkWf4VGWvLcdAXbOEpXx0d6xrgxQhI+9MSUXbaZDF2nTw90P4j0mMTTLOHHaEnUxh7e04r2VJs/+QOV8py6vHl7uetJPZKytLGLUADRxSz9DM5/HYt55J3a11bj8LjTThQFw7l9Di965LaQRav2kPv6WKUW+JepaHo+Xa7jGOP2hZD+HfaVrbZLPKalpBrkehaFNQzUR+Xi3N8935x2CBqFhiEEY4B31tJwdhI5lAvTEqtWWCrLOi22VQgcixsPjzdjmCRc44w53FX3TwrTR5IUDrQcR7gcA5y0GkMAj7wjiv5HdQA8ubXDqsgVptF9AqrsD3yuVs1sFvoKRMuLbrjnliP3LhZr/jf6ZGWRqNsmQ/oLGPr2F+p/Fk44h6DON7hsh0QbbUqLZDBa4wTmMLtNXPfJF7eKWksBtC/KuYc1WnkFJDjFSh7ZOVTP2ONcIK/UHn6b+EXphb64OsKvqE3wV7vbs4/ATDysO7/goAAA==
|author=c47s
|comment=Versatile and survivable. Recycling suit and wayfaring make for a comfortable early game.}}
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{{Cryptogull
|title=Scorpomad
|code=H4sIAAAAAAAACs1WXWvbMBR9L/Q/CLOHDdyQhtKyQR7S7KPbkpI2IRuMPsj2nS0iS0a6Wgkh/32SndR2DE07MhODcXTP/Ti+Orrx6vSEEC+mKfwBpZkU3gfi9TrdTq972eldeX6OB4bxqOJwbh26GyyVkeGgrfmXWxOyKh5P0GyZgQv6eT/qDBOqaIigrl1G3bkzkbu/gJBo3cZ5gE8GWkMa8OXZcGoDMp/Mi9r9kplPhoajUdAXYFBR7pOJCTgLv8NyJhcg+sJwXnDMyUQUqaXxxM6a3uBrqX20SRr0yiI259bfpR0bpAgRuTEpFTWvRi+32Lr4sfb/uZdTExxpK2vM9ndy4+6S3sqURm01MN81m1sfYQt3uO1vYprZjN2qRQOHMM9RHtniWlUXZCPfTZOvgS6qiXOHOVWMCtziZKJkIHXIdMNzKE3ud161r/2XVr8BFicIwp6lO8PChQDdrFGycb0+MIOx3V6WcSAjiFsufevencxZrvdWK0+RiRgUeTuRTEthF1b6QqbvnlPCNqiIObgSpFxo8lsq8hkAW9YACKScjJlSUh2kdLl4aGm4DRAVCwzCMU63XXL7x5sVmUA9MSpMqIaoXtP9h6ACEWNigfe1LfEGMeMMlxa4qgMzaeIkHzAN6KtA4JzFIEJooj8Y55l8BNWEPsXSGi9LW1V0Hs2mGeTqOLu4qAP3kFLmDt7uFA/s6w7cbK9H/EflDBMpNUyRKnfARzLMz8URqug5oi/46tiJc8W+ySyjr/v8cI+H05P1XysuU3VgCwAA
|author=Big Simple
|comment=recommend putting first few M points into multiple legs and RA into stinger (thanks to Birdy for help tweaking design)}}
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{{Cryptogull|title=Rhinoconaut|code=H4sIAAAAAAAAA81WW2vbMBR+L/Q/CLNHJyShdCOQhywda7cW0tp0g9EH2T7YWmXJ6LKShfz3HtlpYsdt03ZrSCAo0ncun84tmh8eEOKlNIc/oDSTwhsSb9DtdQe94+7go+eXeGQZT2oCfRToLbFcJpaDxuNfbk/IvFpWUDgrwCn9vDrvTjKqaGxAfXYWdffSJu77FYQ0KHZRKvhkrDXkEZ91JgEqFD65rnyP1sx8MrHcWAUjAdYoyn0ytRFn8XeYhfIWxEhYziuOJZmEGoo0Vuzw6IN5LbUTNNKit3aCNh/kndkLa6iBhJzanIqGVCuWD9ii+rHw3xzLwEZ7GsoGs+2RXIo7o2MVS0Gt2VUMy8Shbb2HUdzgtj2OeYEWe/UTDRzi0sa6a6vPvL4hywpeBvlE4nWgk1sdc0jqLkrRa6oYFQYl3T030Ym0Jdavny/8l/o+BZZmBgQ206Vl8a0ArXfMQCrxnMtKgARMpBxacv/oPFSswND/lkyYXYc+vJOdDKjaueMzpZihWHLEzdS8HdS3eF9vbp6cJf3/OkvGxigWWQP7OEw2yW2fJlNXg3pqVZxRjSUxbObQC4wCkZoMgU+NlHjjlHFmZm0glDbNyo4ekuMmdIb1zjlLQcTQVvzBOC/kHag29CWVztr6rF53Hi2CAsrq6BwdNYEryCkT2MWbQzPC647dKG1qvOO/0MRqI3P2F1b4HlbQUyS3V5LAR2e7d70CHuloDysgKfPcEldSYKcHj2q9Z3IyKTUEBgcjFsu5jMu5tY8JeoboCx5hG3rO2TdZFPR1TzG33Bwe4HoPft6vRHEMAAA=|comment=<ul><li>Use your head! (as a primary limb in the equipment screen)</li><li>Dagger skills, Agility, and Strength</li><li>Raise any of the mutations you have (focus horn)</li><li>High Damage melee starting build</li><li>Available as a preset mod with custom tile: [https://steamcommunity.com/sharedfiles/filedetails/?id=2839943576 Rhinoconaut: Steam Workshop]</li></ul>|author=gnarf}}
==Medium Builds==
==Medium Builds==
Medium Builds are slightly more gimmicky. These builds assume some level of skill and often have defects. They are often based on themes or have a harder start in order to have a stronger end game.
Medium Builds are slightly more gimmicky. These builds assume some level of skill and often have defects. They are often based on themes or have a harder start in order to have a stronger end game.
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{{Cryptogull|title=Classic Punchkin|code=H4sIAAAAAAAACs1UUWvbMBB+L/Q/CLNHxyTd2LpCHlJvrFs7yJrQFUofZPtmiymSkU4bpvi/92S3tR3Dsg5WYjC27/vu7tOns+4ODxgLcr6BX2Cs0Co4YcFRNI2Opm+i98dB2OCJEzLrEWZEmD5gG505CZbCN/6bsbv28QStqxJ80vXlRRQX3PAUwZz6ijb65jJ/fwKlkWhfm4SQLayFTSKrSbyihDJkV23veacsZLGT6AzMFTg0XIZs6RIp0nOo1vonqLlyUrYaGzEZR04yntRR6BU+V9oHKjKS1zWhmo98X3ZtHLBzoQaEkY2PWN2+1OE/27hyyZ66OFC228QHui8aF1SH6R8MC2BnwA0WL2XnAtGIxCHYPXR0W9xuU5daKLRLZ9KCW8iGPb3paEDlZO8JexcOkEUupMCKgLdDYK1dXiiwdgx9VghSihxUCmP0u5Cy1L/BjKGPufbBLlb3F8HLVQkKiTF5fTwELmHDhRIqJ3DahxJa7qKk6DDjP05OXCVgFKBI93F0Rup2z4709k1m/ZAFCSnSCnpHf3sNxoqYXb/mh+YmERmccZWdapqdINyma9ds8GwbuOJG8AYKfLYN+njdfdy+1C4XWltYIZ1JNHUXOuXejn3c8D8I/YvDeCvPN/uiy5I/7xz2j9vDg/oe5ydTiHIIAAA=}}
{{Cryptogull|title=Classic Punchkin|code=H4sIAAAAAAAACs1UUWvbMBB+L/Q/CLNHxyTd2LpCHlJvrFs7yJrQFUofZPtmiymSkU4bpvi/92S3tR3Dsg5WYjC27/vu7tOns+4ODxgLcr6BX2Cs0Co4YcFRNI2Opm+i98dB2OCJEzLrEWZEmD5gG505CZbCN/6bsbv28QStqxJ80vXlRRQX3PAUwZz6ijb65jJ/fwKlkWhfm4SQLayFTSKrSbyihDJkV23veacsZLGT6AzMFTg0XIZs6RIp0nOo1vonqLlyUrYaGzEZR04yntRR6BU+V9oHKjKS1zWhmo98X3ZtHLBzoQaEkY2PWN2+1OE/27hyyZ66OFC228QHui8aF1SH6R8MC2BnwA0WL2XnAtGIxCHYPXR0W9xuU5daKLRLZ9KCW8iGPb3paEDlZO8JexcOkEUupMCKgLdDYK1dXiiwdgx9VghSihxUCmP0u5Cy1L/BjKGPufbBLlb3F8HLVQkKiTF5fTwELmHDhRIqJ3DahxJa7qKk6DDjP05OXCVgFKBI93F0Rup2z4709k1m/ZAFCSnSCnpHf3sNxoqYXb/mh+YmERmccZWdapqdINyma9ds8GwbuOJG8AYKfLYN+njdfdy+1C4XWltYIZ1JNHUXOuXejn3c8D8I/YvDeCvPN/uiy5I/7xz2j9vDg/oe5ydTiHIIAAA=}}
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{{Cryptogull|title=Esper-ited Away|code=H4sIAAAAAAAAA81WXW/aMBR976+woj2miCI6TZN4oFn3CRMD1k2a+uAkV4k1x7b8wRQh/nuvDWVJKo11ElOQCOGce48P19eXbC8IiQpawQa0YVJEr0k0GgwHo+H14HoUxZ5OHeN5g79CfrinKpk7DgbRH/iVkG24Hol1rcBnfF/OBklJNc0s6BsvZwZfXO7f70BIi2HzkBCTqTFQpby+TFaYoGJyt1948ttVTBLHrdMwEeCspjwmC5dyln2Cei1/gpgIx3kwGLzk1FJ08egNkRf2ucbeoMYTc8clUPIx3KvOnaUWcvLeVVQ0g54U8UDtwucu/scarlzayxK2fJ2s4CHaay4YLzSr/kPpwlahruld8TrOTpavUig4bAAGOGRB4Xg8969t454cuvVQ2lujQDdUQ0AinbDIXnXwO6oZDcyww2z2zGecK141arC7+O+cfBXG0pQD8QcLZfrgKeGU6Y2sqcj6Yeit1BmQG5dioXphaMaK0pI5FUw5vkf7YGslM0Y5r8kSlCuEX+esto739+efYFNrNUudhf6NsK61kzNsIZmwZuF0VlIDeWtF/w9hNYjCloiPm7sRTQvGma0Rf9nC19IVpQDjJ+CrFvNBWOCcFeCPcjftG+NcyV84CbEhWvse3RbSax2hRgdGVK0UhF65HI9b+BIqygQTRWdEp/grp35ut+LP1ChJKaWBlaXaopOZzMLx6F3T/Mnm6WeITppf66NUij7jUQKv9xe7Bz/QdhUZCwAA|comment=A bread-and-butter {{favilink|Esper}} build, for players who enjoy manipulating the fabric of reality with their minds. Like most Esper builds, this build is designed around using many mental mutations as effectively as possible. As you level up, you probably want to focus your mutation points on (a) leveling up {{favilink|Light Manipulation}} as much as possible to boost ranged damage to enemies, and then (b) grabbing as many mental mutations as you can. If you can pick up {{favilink|Sunder Mind}} or {{favilink|Teleportation}}, you'll want to do so.<br><br>I like giving builds {{favilink|Unstable Genome}} to change things up a little between runs. However, you can try switching it out for {{favilink|Disintegration}} as an option for burst damage. Alternatively, you can swap out both Unstable Genome and {{favilink|Clairvoyance}} for a 5-point mutation like {{favilink|Cryokinesis}} or {{favilink|Pyrokinesis}} if you need better damage output.|author=kernelmethod}}
{{Cryptogull|title=Esper-ited Away|code=H4sIAAAAAAAAA81WbW/aMBD+zq+won1MI6gQ2irxgbG22woSI6jdNFWVk5wSa44d+aVThvjvsw1kSVjL1g0EEZDccy+P784XLzsIeSnO4RGEJJx5F8g7D7rBeXcQDPqeb+FIE5rU8J7Bu2so54mmII30q3lEaOl+K2BRFmAtPs8nwTjDAscKxFvrTgafdGK/18C4MmpTZ+CjkZSQR7Q8G4fGoPDR7Trw8BcrH401VVrAkIFWAlMfzXRESXwD5YJ/AzZkmlJH0HFJsMKGxZabkbxSf0vsnfGxQ64KYVxu1a3XqVZYQYLe6xyzutJOEjfQyv2v/BfmMNTRSaawwWtvBjfa1ue1gDICLJIjJM8Vy/iVJ5e+FrO9CcwL47BbE0igEDsP1QZdf5a1e7Tp101qL2UBoubVKdxiQTBTBrfraoFjrh3Uq4lX/p9FG1NMxCMvMYvhaEGvuIgB3eFahQ4dckLSTKEpZqTQdC09VuhQswQEmhKWHC8mj4lJb4nmUOiU2Rj/HLq6v39qJvT+20wYKSVIpBWc3lBoU9s7FWacMCVnWsQZlpA0ItqpqwSwVGVG3q+XwRulhBJVGvmgIV9wnWYMpJ0prxvIB6aAUpKC3cxt8I5QWvDvZrZcoDcN5DLlVrsS1ZrMw0VYgOuFs36/IZ9DjgkjLG3NvMgscmQHYUP/QO+OsZaK5+QHVPjJ9ctTFPf2DTOHwp3t6RWwu2c9U/HEFbatLDgzWzn8nc2hKpJxLiFUWCjTGxMeu5l0elV5hub+g1LLzMb6yIsCH/q0dAOCAc1BZTx5WC/hC9fiyr7cQDzMKC5dewHdJvx5iyAxLVHVoBu464UFsMLOdoH3ndVPUEKd9dkMAAA=|comment=A bread-and-butter {{favilink|Esper}} build, for players who enjoy manipulating the fabric of reality with their minds. Like most Esper builds, this build is designed around using many mental mutations as effectively as possible. For your first few levels, I'd recommend leveling up {{favilink|Light Manipulation}} so that you have a stable source of damage. After that, start raising your ego and picking up as many mental mutations as you can!<br><br>For some variety, I often like to pick up {{favilink|Unstable Genome}} with Esper builds. You may want to consider trading {{favilink|Force Wall}} for one stack of Unstable Genome.|author=kernelmethod}}
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{{Cryptogull|title=Uncle Iroh|code=H4sIAAAAAAAAA81W227aQBB9z1esrD46iKAgtZV4oDQNaZKKAk0qVXlY2yN71fWutZdULuLfO7sQ1zZqaVCojIQxc2Zmj89cYHVCSJDSHB5BaSZF8JYEg16/N+gPe8NBEDo4sownNfwM8f4GymViOWi0fsOvhKz8tQKWZQEu4uv8pjfJqKKxAfXOpdO9zzZx70sQ0qDbrQ8IyVhryCNenk4WGFCE5G5z8Og3q5BMLDdWwUiANYrykMxsxFl8DeVSfgcxEpZzT9BzSaihyOKJG1pemecSe485dshVR2DKJ3eX9dYaaiAhU5tTUXfaEXELrf3nOjxQw4WNOilhg9deBbfeLuelgjICqpL/IJ4vFubVnZOvxWyvgHmBCfs1gwYOsc9QDejmtardk22/bqX9IrShEQfiGjqHWn7vOpFWGPQ7a9nvqGLUI/0W8rhBPuGOcfmDGroO/43ThXsMxWLKHStQG6ALzD5wmjORkjktX5zPlIpEH0JqCizNDAqFGwiHCPl1QqulFCwmY85BpS+v1kHVkyoGck9ro3oUOtX9w/HX2djgpETWQPf2WZva3oU2k0wYPbMqzqiGpHGi+8EwCkRqMrQP69UIxinjzJRof92wL6VNMwFa7yBXwgDnLAURww54zzgv5A9QiLxpIBepdIdXplrjBbRYFOBb5fT8vGGfQ06ZcGPZXNcRPuTY7fCG/5H6ZGK1kTn7CRXeuX75E8W9fSO2Q3ilZFa3F+DKEVxLDEBCNQQLn/j6Ot71CCUFroKFD2xhxypMJqWGhUGK2CI3MvbrqnvF+QvN/X/1WmHurI+yKOgz/u/h9eFk/QvmCWXdwAwAAA==|comment=A build designed around using the {{favilink|Electrical Generation}} and {{favilink|Flaming Ray}} mutations to electrocute and incinerate foes! Electrical Generation provides high burst damage that can easily hit enemies through walls with the help of {{favilink|Heightened Hearing}} and {{favilink|Force Wall}}, while Flaming Ray provides ranged damage on a short cooldown.|author=kernelmethod}}
{{Cryptogull|title=Uncle Iroh|code=H4sIAAAAAAAAA81W227aQBB9z1esrD46iKAgtZV4oDQNaZKKAk0qVXlY2yN71fWutZdULuLfO7sQ1zZqaVCojIQxc2Zmj89cYHVCSJDSHB5BaSZF8JYEg16/N+gPe8NBEDo4sownNfwM8f4GymViOWi0fsOvhKz8tQKWZQEu4uv8pjfJqKKxAfXOpdO9zzZx70sQ0qDbrQ8IyVhryCNenk4WGFCE5G5z8Og3q5BMLDdWwUiANYrykMxsxFl8DeVSfgcxEpZzT9BzSaihyOKJG1pemecSe485dshVR2DKJ3eX9dYaaiAhU5tTUXfaEXELrf3nOjxQw4WNOilhg9deBbfeLuelgjICqpL/IJ4vFubVnZOvxWyvgHmBCfs1gwYOsc9QDejmtardk22/bqX9IrShEQfiGjqHWn7vOpFWGPQ7a9nvqGLUI/0W8rhBPuGOcfmDGroO/43ThXsMxWLKHStQG6ALzD5wmjORkjktX5zPlIpEH0JqCizNDAqFGwiHCPl1QqulFCwmY85BpS+v1kHVkyoGck9ro3oUOtX9w/HX2djgpETWQPf2WZva3oU2k0wYPbMqzqiGpHGi+8EwCkRqMrQP69UIxinjzJRof92wL6VNMwFa7yBXwgDnLAURww54zzgv5A9QiLxpIBepdIdXplrjBbRYFOBb5fT8vGGfQ06ZcGPZXNcRPuTY7fCG/5H6ZGK1kTn7CRXeuX75E8W9fSO2Q3ilZFa3F+DKEVxLDEBCNQQLn/j6Ot71CCUFroKFD2xhxypMJqWGhUGK2CI3MvbrqnvF+QvN/X/1WmHurI+yKOgz/u/h9eFk/QvmCWXdwAwAAA==|comment=A build designed around using the {{favilink|Electrical Generation}} and {{favilink|Flaming Ray}} mutations to electrocute and incinerate foes! Electrical Generation provides high burst damage that can easily hit enemies through walls with the help of {{favilink|Heightened Hearing}} and {{favilink|Force Wall}}, while Flaming Ray provides ranged damage on a short cooldown.|author=kernelmethod}}
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{{Cryptogull|title=Wave Manipulator|code=H4sIAAAAAAAAA81W32vbMBB+718hzB7dkJSEbYU8ZFlZx5KR1iEbjD7I9mGLypLRj46s5H/fSU4929mWdZDiQGTn++5On+9OFz+eERJktIAHUJpJEVyS4GIwHFwMJ4PJ2yB0dGwZTxv8CPlhRRUytRw0ot/wJyGPfq2J9bYE5/H1djGY51TRxIB658LpwY1N3fcDCGnQbOkdQjLTGoqYb8/nETqUIdlUG09/qQrJ3HJjFUwFWKMoD8nKxpwln2C7lvcgpsJy7gV6LSk1FFU8aUPklXmusPcY40BcvQWGfDJ3UZfWUAMpubYFFU2jgyTuqZ2/7sL/zGFk416msKXraAb31i5mlOSSU/UCqfOlwri6d8nrKDuavqLEgMMGoIFD4iPUx7P6PDbuyb5b96m9ci6KJZQTbGhQFRG2HebSCoPWow6+oYpRzww7zEPFfMY543YJGuwu/Ddl18Cy3KCmlNxYltwL0LoXwlY51UxkvdAyK8qcxUzafqRm4UpGllSw0vIXaKX6/u70g2Nm8JzE1kD/JkdX2tHRsZJMGL2yKsFehrS1oxvMRoHITI74uFmNYJYxzswW8TctfC1tlvsDekkmLeajMMA5y0Ak7ilGreoGXxjnpfwO6iDiVSYRe11DjQ4MaBmV4HvlfDxu4bdQUCbc4WxPxhifcubGZcv+RI0yt9rIgv2Amu9dw/xJ4tHGEdUpdBoaaAnmEMSSp76wXWMlBQ6B6Hc+p6pILqWGyFBlsDcWMvGjqX9V+YvM4y9THTf/F4rHS29woRk849UK17uz3U+M++wiKQwAAA==|comment=I've often found [[Tinkering]]-oriented builds to be quite challenging. They require a high [[Intelligence]] (which doesn't provide much offensive/defensive utility compared to other stats), a good supply of bits, and a modestly-sized schematics library before they can really get going. This can make it difficult for tinkers to survive the early- and middle-game.<br><br>The idea of this tinkering build is to address these problems by giving you strong offensive options in {{favilink|Electrical Generation}} and {{favilink|Light Manipulation}}. With these mutations, you can level up your Intelligence as quickly as possible without needing to invest stats in boosting your damage with melee or ranged weaponry. {{favilink|Phasing}} (which you can swap out for {{favilink|Force Bubble}} or {{favilink|Force Wall}}) gives you a defensive option to help you escape when you're in trouble. With the stat distribution given here, you can reach [[Tinker III]] as early as level 21.<br><br>Some tips:<br><ul><li>You should focus on putting all of your mutation points into Light Manipulation and Electrical Generation (any spare points can go into Phasing); this will help you scale up your damage as you level.</li><li>Light Manipulation's projectiles will still hit enemies while you're phased, so you can use phasing to become temporarily invulnerable while you lase enemies.</li><li>Once you've learned the [[jacked]] mod, you can apply it to items so that they pull from the electrical supply you create with Electrical Generation rather than needing to use energy cells.</li><li>This build's main weakness is its low [[Toughness]], which will give you low HP (especially at the start of the game). I recommend choosing one of the easier starting locations, like Joppa or Hills, to help you get off the ground. If you wish, you may also pull 1 attribute point away from Intelligence to put 2 into Toughness.</li></ul>|author=kernelmethod}}
{{Cryptogull|title=Duke Nuke 'Em|code=H4sIAAAAAAAAA81W227aQBB9z1esrD4aBAihNhIPlEZNVZBojEilKg9re2Rvu9619tKKIv69swtxbZyEpkoQSBgzZy7HM2dW3lwQEmS0gJ+gNJMiuCTBoNvrDnqj7mAUhA6OLeNpDe8j3ttBhUwtB43Wb/iXkI2/VsByXYKL+Hoz605zqmhiQL136XT3i03d9yMIadBt7gNCMtEaipivO9MIA8qQrHaFx39ZhWRqubEKxgKsUZSHZGFjzpLPsF7KHyDGwnLuCXouKTUUWdxzQ8sb81xiHzBHi1xVAlPeu7usc2uogZRc24KKulOriXto63+34X/2MLLxWbawwetoB/feLmeU5JJTdYLW+VFhXn12zTtgdrR9RYkJezWDBg6Jz1Ct5+6zqd2TvVr3rb1yIYollBMUNKgdEDYDVlQxKgz6u+c8AKfSeqhfM2/Df6u+yKlmIjtZvaViJYfOd8kEruvJyk6KMmcxk1afrOSMZbkhcypYafkLDbW6v3tsTfsvtqYTg6qMrYHz29NDakcXdeHkphdWJSh3lN1lY3BBZBSIzORoH9bHEEwyxplZo/1tw76UNssFaN1CPqGsOWcZiMQ9xbsGeMs4L+UvUK2wq0yibVSZaiILaBmV4LXQGQ4b9hsoKBNufZvHUIwPOXFnU8P/lY7zqdVGFuw3VPjZ6eUxikd1I/AtrbWeQQntnQ1w4qkf7KGzkgJXOXoo5rUmkkupITJUGdTGTCb+9Dm/qTxB8/iby0GYq3WN66VXeKEZPOM9Bq93F9s/1/oKRpYLAAA=|comment=[[Tinkering]]-oriented builds often find it challenging to survive the early- and middle-game. They require a high [[Intelligence]] (which doesn't provide much offensive/defensive utility compared to other stats), a good supply of bits, and a modestly-sized schematics library before they can really get going.<br><br>The idea of this tinkering build is to address these problems by giving you strong offensive options in {{favilink|Electrical Generation}} and {{favilink|Light Manipulation}}. With these mutations, you can level up your Intelligence as quickly as possible without needing to invest stats in boosting your damage with melee or ranged weaponry. {{favilink|Phasing}} gives you a defensive option to help escape when you're in trouble, and can be used alongside [[phase-harmonic]] and [[phase-conjugate]] in the late game. With the stat distribution given here, you can reach [[Tinker III]] as early as level 24.<br><br>Some tips:<br><ul><li>In the early game you should focus on putting mutation points into Light Manipulation and Electrical Generation to scale up your damage as you level. In the late game, you will want to start putting more points into Phasing and (especially) Triple-Jointed, which will allow your agility to catch up so that you can start picking up higher-level weapons skills (such as those in the [[Short Blade]] and [[Long Blade]] trees).</li><li>Light Manipulation's projectiles will still hit enemies while you're phased, so you can use phasing to become temporarily invulnerable while you lase enemies.</li><li>Once you've learned the [[jacked]] mod, you can apply it to items so that they pull from the electrical supply you create with Electrical Generation rather than needing to use energy cells.</li></ul>|author=kernelmethod}}


==Challenge Builds==
==Challenge Builds==
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* Really want to roleplay
* Really want to roleplay


{{Cryptogull|title=Limb Maximizer|code=H4sIAAAAAAAAA81VXWvbMBR9768QZo+ucUoGY5AHzyv7akvWZG1h9EG2L7aYLBnpqsOE/PdJSmocmzZrISWB2M45V0cnx/faqxNCgpLW8ABKMymCjyQ4i+LoLJ5Gk3gShI7PDONFr2BiC+INVcvCcNAW/W1/ErLyx45Ytg24FXfXF1FaUUVzBPXJyenopync9wsIibbs0i8ISaI11BlvT9OFXdCE5Gaz8axnKySp4WgUzAQYVJSHZG4yzvIf0C7lHxAzYTj3Dr2ZgiK1Nh7NWeQdvtTZZ6sxctdtYSUfy53qpUGKUJCvpqaiXzRKcUut/XkdvjLEhcmOM8MdY3sj3FY7zStZ0+INkvN3yurq48tuYG1venVjBeMeoIFD7hW6+dx8Vr1rsu3WbbZpxWpQtKfrS1JpBFp+MsBvqGLUM/GAedgwV/bZ4nSDHrsO/8/LL6GRZhyIGy0r84Sn92/paSkFy0nCOaiyPWxK3fX94ccgQVQsMwhHOAdDb3sHYS6ZQD03Kq+ohmJnR/eUQQWixMriH/q3I0hKxhm2I3wpTVkJ0HrEfBMInLMSRA4j8pZx3si/oEbMeSktNu2gXvMFtFk04HvldDrdwa+hpkwwUQ7GPLN/MnGzv1N/oEZJKyk1LJAqtE4uZO4n4/ia5jmf+99Dg2Vur++yaegLXkj2eH+y/gfcdK+9YAkAAA==|comment=The limbs must grow. This build is good for one thing and one thing only: maximizing your limb count whatever the cost. Consider picking up [[Dual Wield]] and asking {{F|Pax Klanq}} to help you out with equipping your new tail or fin. As a special conduct, don't spend your mutation points on anything but new mutations until you have them all, and always pick the one that gives a new limb.|author=[[User:Helado|helado]]}}
{{Cryptogull|title=Limb Maximizer|code=H4sIAAAAAAAAA81VXWvbMBR9768QZo+ucUoGY5AHzyv7akvWZG1h9EG2L7aYLBnpqsOE/PdJSmocmzZrISWB2M45V0cnx/faqxNCgpLW8ABKMymCjyQ4i+LoLJ5Gk3gShI7PDONFr2BiC+INVcvCcNAW/W1/ErLyx45Ytg24FXfXF1FaUUVzBPXJyenopync9wsIibbs0i8ISaI11BlvT9OFXdCE5Gaz8axnKySp4WgUzAQYVJSHZG4yzvIf0C7lHxAzYTj3Dr2ZgiK1Nh7NWeQdvtTZZ6sxctdtYSUfy53qpUGKUJCvpqaiXzRKcUut/XkdvjLEhcmOM8MdY3sj3FY7zStZ0+INkvN3yurq48tuYG1venVjBeMeoIFD7hW6+dx8Vr1rsu3WbbZpxWpQtKfrS1JpBFp+MsBvqGLUM/GAedgwV/bZ4nSDHrsO/8/LL6GRZhyIGy0r84Sn92/paSkFy0nCOaiyPWxK3fX94ccgQVQsMwhHOAdDb3sHYS6ZQD03Kq+ohmJnR/eUQQWixMriH/q3I0hKxhm2I3wpTVkJ0HrEfBMInLMSRA4j8pZx3si/oEbMeSktNu2gXvMFtFk04HvldDrdwa+hpkwwUQ7GPLN/MnGzv1N/oEZJKyk1LJAqtE4uZO4n4/ia5jmf+99Dg2Vur++yaegLXkj2eH+y/gfcdK+9YAkAAA==|comment=The limbs must grow. This build is good for one thing and one thing only: maximizing your limb count whatever the cost. Consider picking up [[Dual Wield]] and asking {{F|Pax Klanq}} to help you out with equipping your new tail or fin. As a special conduct, don't spend your mutation points on anything but new mutations until you have them all, and always pick the one that gives a new limb.|author=[[User:Sol|Sol]]}}
 
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{{Cryptogull|title=Gas Giant|code=H4sIAAAAAAAAA81WbU/bMBD+zq+won0MVYtgTJP6ocumwgZSIRWbNPHBSU6JhWNH9pmpq/rfubilS5Oxjgm6Rmpe7jnfPb63en7AWJDzEu7BWKFV8J4FR71+76j/tndyGoQ1nDghswY+ILy/hEqdOQmWpN/pk7G5v6+B6ayCesW364teVHDDUwTzoTZne1cuq39jUBpJ7dIvCNnIWigTOTuMYlpQhexm6Xj4i1XIIifRGRgqcGi4DNnEJVKkX2A21XeghspJ6Ql6LhlHTiweuZHkDT6X2Eey0SG3dkEmH9Vrq5cOOULGzlzJVVOpE8QVtPDPRfiPMYxdspch3OC1NYIr7drm2MAsAW6yHQTPJ4vs2r0LX4vZ1gCWFRnsNwQWJKTewrpBl9e88c5W9boK7SgzoLhkkVZotGzY96o33AiukDTrHbbASDsPDRriRfh3fiMKQcVT2J1DbYy24h7YmFtG7Qtmie2KwBmIvEDym7ErJ9I7BdbuzHksAar/tfNzYwTyRELtXJcvkPP1++1TA2PwYgNjhGhE4hD2b2K0qW0dGRMtFNqJM2nBLWQbHuuRjDQMcixIftJMQzDKhRQ4I/m7DflUu7zwhdxGzhWClCIHlUIH/CqkrPQPMB3kU65JdroWNUos4FVcga+Fw+PjDfk1lFwoofLWQExok6N6Sm7ov9IfS+Qs6lL8hDW+d/XyFMWtdaPoxNhpz6CCbs8GlPHMJ7atbLSiVo5/t+a1MlJobSFGbpBq40KnfiLtX1b+QHP7Kaq1rPb1WVcVf8ZRiu63B4sHmVH5exsMAAA=|comment=A build focused on gas generation. The idea is to use {{favilink|Corrosive Gas Generation}} as your exclusive source of damage, with {{favilink|Sleep Gas Generation}} to help back it up.<br><br><ul><li>You should put attribute points into [[Willpower]] to decrease the cooldown of Corrosive Gas Generation, Sleep Gas Generation, and Adrenal Control. At Willpower level 28, your cooldown will be low enough that you should be able to generate gas continuously.</li><li>At some point you will want to pick up a {{favilink|gas tumbler}} to help increase your damage output, as well as to give you greater control over your corrosive gas (and ideally, to prevent it from harming allies).</li></ul>|author=kernelmethod}}


[[Category:Guides]]
[[Category:Guides]]

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