Data:Claw (Burrowing Claws): Difference between revisions
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| renderstr = \ | | renderstr = \ | ||
| inheritingfrom = NaturalWeapon | | inheritingfrom = NaturalWeapon | ||
| desc = | | desc = {{Qud shader|rules|{{(}}Strength Bonus Cap: 1000 | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 1000 | |||
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}} | Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}} | ||
| categories = Mutated Natural Weapons | | categories = Mutated Natural Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
This is the natural "claw" weapon that creatures with the [[Burrowing Claws]] mutation have instead of a "fist". The damage of this claw is adjusted based on the mutation level. | This is the natural "claw" weapon that creatures with the [[Burrowing Claws]] mutation have instead of a "fist". The damage of this claw is adjusted based on the mutation level. |
Latest revision as of 19:35, 21 January 2023
claw
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Skill Used
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Character
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ID?
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Burrowing Claws Claw |
Infobox data from game version 2.0.204.52
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claw
Strength Bonus Cap: 1000
Weapon Class: Short Blades (causes bleeding on critical hit)
This is the natural "claw" weapon that creatures with the Burrowing Claws mutation have instead of a "fist". The damage of this claw is adjusted based on the mutation level.