Data:Gold figurine: Difference between revisions

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(Created by egocarib with game version 2.0.202.81 using QBE v1.0rc2)
 
(Updated by egocarib with game version 2.0.202.81 using QBE v1.0rc2)
Line 13: Line 13:
| inheritingfrom = Random Figurine
| inheritingfrom = Random Figurine
| dynamictable = {{Dynamic object|TradeGoods|Random Gold Figurine}}
| dynamictable = {{Dynamic object|TradeGoods|Random Gold Figurine}}
| desc = This figurine worked from *material* intricately depicts *creature.a**creature*:
| desc = This figurine worked from gold intricately depicts <a creature>:


<creature description>


| categories = Items
{{Qud shader|rules|{{(}}+200 reputation with <creature faction(s)>{{)}}}}
| categories = Figurines
| gameversion = 2.0.202.81
| gameversion = 2.0.202.81
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 02:11, 23 September 2021

gold Lua error in Module:ColorParse at line 27: attempt to index local 'input' (a nil value). figurine
Gold creature figurine.png
$
200.00
Commerce Value
1
lb.
Weight
Tier

4

Character

*

ID?Use this ID to Wish for the item

Random Gold Figurine

Spawns in

TradeGoods

gold Lua error in Module:ColorParse at line 27: attempt to index local 'input' (a nil value). figurine

This figurine worked from gold intricately depicts <a creature>:

<creature description>

+200 reputation with <creature faction(s)>

Perfect