Data:Mutating gaze

Revision as of 21:22, 11 October 2020 by imported>Trashmonks (Updated by egocarib with game version 2.0.202.1 using QBE v1.0rc2)
As of Patch This information is reliable as of patch 2.0.202.1.
mutating gaze
Mutating gaze.png
12
PV
♥
1d12
average: 6.5range: 1-12
$
750.00
Commerce Value

Mutagenic

Accuracy
Shots per Action

1

Tier

8

Skill Used

Bow and Rifle

Character

)

ID?Use this ID to Wish for the item

Gamma Moth Gaze

Uses Slots

Face

Extra Info:

mutating gaze is a natural weapon of the gamma moth. It has a unique property of mutating any creature that is hit by this gaze. If a creature is hit by the projectile of a mutating gaze there is a 20% chance the gaze will attempt to inflict Mutating with a toughness save with difficulty 20. If the save fails, the creature will begin mutating. The projectile does not need to penetrate to mutate.[1]

Mutating Result

Main article: Mutating

Mutating has an incubation period of 100 player turns. Once these 100 turns are up, there is a chance of either gaining a new mutation, defect, or mutation points.

Effect Chance
Mutation 10%
Defect 80%
1d41-4 (Avg: 2.5) mutation points 10%
from population MutatingResults in PopulationTables.xml.

References

  1. XRL.World.Parts.MutateOnHit